| GUNHILLBAIN vs Eddy | 13–22 | 37.14% |
| GUNHILLBAIN vs Reina | 18–8 | 69.23% |
| GUNHILLBAIN vs Hwoarang | 10–12 | 45.45% |
| GUNHILLBAIN vs Jun | 11–11 | 50.00% |
| GUNHILLBAIN vs Jin | 8–13 | 38.10% |
| GUNHILLBAIN vs King | 7–12 | 36.84% |
| GUNHILLBAIN vs Heihachi | 12–6 | 66.67% |
| GUNHILLBAIN vs Armor King | 7–10 | 41.18% |
| GUNHILLBAIN vs Bryan | 9–7 | 56.25% |
| GUNHILLBAIN vs Dragunov | 7–9 | 43.75% |
| GUNHILLBAIN vs Yoshimitsu | 7–8 | 46.67% |
| GUNHILLBAIN vs Law | 5–8 | 38.46% |
| GUNHILLBAIN vs Kazuya | 5–8 | 38.46% |
| GUNHILLBAIN vs Steve | 6–7 | 46.15% |
| GUNHILLBAIN vs Asuka | 7–6 | 53.85% |
| GUNHILLBAIN vs Lili | 7–6 | 53.85% |
| GUNHILLBAIN vs Azucena | 4–9 | 30.77% |
| GUNHILLBAIN vs Victor | 7–5 | 58.33% |
| GUNHILLBAIN vs Xiaoyu | 4–5 | 44.44% |
| GUNHILLBAIN vs Miary Zo | 1–8 | 11.11% |
| GUNHILLBAIN vs Leo | 6–2 | 75.00% |
| GUNHILLBAIN vs Zafina | 3–5 | 37.50% |
| GUNHILLBAIN vs Lidia | 6–2 | 75.00% |
| GUNHILLBAIN vs Paul | 6–1 | 85.71% |
| GUNHILLBAIN vs Anna | 4–3 | 57.14% |
| GUNHILLBAIN vs Alisa | 3–3 | 50.00% |
| GUNHILLBAIN vs Lee | 3–3 | 50.00% |
| GUNHILLBAIN vs Feng | 2–3 | 40.00% |
| GUNHILLBAIN vs Nina | 4–1 | 80.00% |
| GUNHILLBAIN vs Devil Jin | 1–3 | 25.00% |
| GUNHILLBAIN vs Shaheen | 3–1 | 75.00% |
| GUNHILLBAIN vs Leroy | 4–0 | 100.00% |
| GUNHILLBAIN vs Clive | 0–4 | 0.00% |
| GUNHILLBAIN vs Jack-8 | 1–2 | 33.33% |
| GUNHILLBAIN vs Lars | 1–2 | 33.33% |
| GUNHILLBAIN vs Panda | 2–1 | 66.67% |
| GUNHILLBAIN vs Fahkumram | 0–2 | 0.00% |
| GUNHILLBAIN vs Claudio | 1–0 | 100.00% |
| GUNHILLBAIN vs Kuma | 1–0 | 100.00% |
| GUNHILLBAIN vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.