| jopanagolove vs Kazuya | 74–65 | 53.24% |
| jopanagolove vs Jin | 69–49 | 58.47% |
| jopanagolove vs Bryan | 74–40 | 64.91% |
| jopanagolove vs Hwoarang | 61–45 | 57.55% |
| jopanagolove vs Reina | 51–43 | 54.26% |
| jopanagolove vs Heihachi | 52–38 | 57.78% |
| jopanagolove vs King | 50–35 | 58.82% |
| jopanagolove vs Lili | 37–39 | 48.68% |
| jopanagolove vs Armor King | 31–27 | 53.45% |
| jopanagolove vs Steve | 36–21 | 63.16% |
| jopanagolove vs Paul | 31–20 | 60.78% |
| jopanagolove vs Dragunov | 37–14 | 72.55% |
| jopanagolove vs Yoshimitsu | 22–22 | 50.00% |
| jopanagolove vs Asuka | 30–8 | 78.95% |
| jopanagolove vs Lee | 15–21 | 41.67% |
| jopanagolove vs Fahkumram | 16–19 | 45.71% |
| jopanagolove vs Devil Jin | 12–21 | 36.36% |
| jopanagolove vs Lidia | 20–12 | 62.50% |
| jopanagolove vs Law | 16–15 | 51.61% |
| jopanagolove vs Feng | 17–12 | 58.62% |
| jopanagolove vs Nina | 18–11 | 62.07% |
| jopanagolove vs Leo | 15–12 | 55.56% |
| jopanagolove vs Alisa | 13–14 | 48.15% |
| jopanagolove vs Jun | 14–10 | 58.33% |
| jopanagolove vs Claudio | 8–15 | 34.78% |
| jopanagolove vs Jack-8 | 12–10 | 54.55% |
| jopanagolove vs Leroy | 11–11 | 50.00% |
| jopanagolove vs Azucena | 10–11 | 47.62% |
| jopanagolove vs Xiaoyu | 9–10 | 47.37% |
| jopanagolove vs Victor | 17–2 | 89.47% |
| jopanagolove vs Raven | 6–12 | 33.33% |
| jopanagolove vs Shaheen | 9–8 | 52.94% |
| jopanagolove vs Miary Zo | 7–10 | 41.18% |
| jopanagolove vs Eddy | 9–7 | 56.25% |
| jopanagolove vs Lars | 9–6 | 60.00% |
| jopanagolove vs Anna | 8–6 | 57.14% |
| jopanagolove vs Clive | 6–7 | 46.15% |
| jopanagolove vs Kuma | 1–2 | 33.33% |
| jopanagolove vs Zafina | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.