| YujiroMashima vs Kazuya | 55–71 | 43.65% |
| YujiroMashima vs Steve | 46–47 | 49.46% |
| YujiroMashima vs Heihachi | 38–54 | 41.30% |
| YujiroMashima vs King | 42–44 | 48.84% |
| YujiroMashima vs Reina | 46–39 | 54.12% |
| YujiroMashima vs Dragunov | 31–32 | 49.21% |
| YujiroMashima vs Jin | 36–24 | 60.00% |
| YujiroMashima vs Eddy | 27–27 | 50.00% |
| YujiroMashima vs Lili | 28–24 | 53.85% |
| YujiroMashima vs Bryan | 21–29 | 42.00% |
| YujiroMashima vs Yoshimitsu | 23–26 | 46.94% |
| YujiroMashima vs Hwoarang | 20–26 | 43.48% |
| YujiroMashima vs Asuka | 27–18 | 60.00% |
| YujiroMashima vs Law | 23–20 | 53.49% |
| YujiroMashima vs Victor | 18–23 | 43.90% |
| YujiroMashima vs Devil Jin | 14–24 | 36.84% |
| YujiroMashima vs Nina | 16–18 | 47.06% |
| YujiroMashima vs Lee | 15–17 | 46.88% |
| YujiroMashima vs Jun | 18–14 | 56.25% |
| YujiroMashima vs Feng | 19–12 | 61.29% |
| YujiroMashima vs Lidia | 14–16 | 46.67% |
| YujiroMashima vs Lars | 13–16 | 44.83% |
| YujiroMashima vs Paul | 13–15 | 46.43% |
| YujiroMashima vs Alisa | 9–19 | 32.14% |
| YujiroMashima vs Azucena | 13–15 | 46.43% |
| YujiroMashima vs Xiaoyu | 13–11 | 54.17% |
| YujiroMashima vs Jack-8 | 5–19 | 20.83% |
| YujiroMashima vs Raven | 7–17 | 29.17% |
| YujiroMashima vs Leo | 14–9 | 60.87% |
| YujiroMashima vs Zafina | 12–9 | 57.14% |
| YujiroMashima vs Leroy | 7–12 | 36.84% |
| YujiroMashima vs Anna | 12–7 | 63.16% |
| YujiroMashima vs Fahkumram | 8–10 | 44.44% |
| YujiroMashima vs Claudio | 5–7 | 41.67% |
| YujiroMashima vs Shaheen | 5–7 | 41.67% |
| YujiroMashima vs Kuma | 9–3 | 75.00% |
| YujiroMashima vs Clive | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.