| VFromCyberpunk vs King | 23–15 | 60.53% |
| VFromCyberpunk vs Reina | 22–10 | 68.75% |
| VFromCyberpunk vs Azucena | 23–8 | 74.19% |
| VFromCyberpunk vs Kazuya | 21–8 | 72.41% |
| VFromCyberpunk vs Law | 15–12 | 55.56% |
| VFromCyberpunk vs Hwoarang | 14–13 | 51.85% |
| VFromCyberpunk vs Jin | 15–12 | 55.56% |
| VFromCyberpunk vs Steve | 15–12 | 55.56% |
| VFromCyberpunk vs Lili | 15–6 | 71.43% |
| VFromCyberpunk vs Paul | 11–9 | 55.00% |
| VFromCyberpunk vs Xiaoyu | 16–4 | 80.00% |
| VFromCyberpunk vs Lidia | 17–3 | 85.00% |
| VFromCyberpunk vs Asuka | 15–2 | 88.24% |
| VFromCyberpunk vs Lars | 7–8 | 46.67% |
| VFromCyberpunk vs Leo | 10–3 | 76.92% |
| VFromCyberpunk vs Bryan | 8–4 | 66.67% |
| VFromCyberpunk vs Yoshimitsu | 8–3 | 72.73% |
| VFromCyberpunk vs Fahkumram | 8–3 | 72.73% |
| VFromCyberpunk vs Devil Jin | 4–6 | 40.00% |
| VFromCyberpunk vs Dragunov | 6–4 | 60.00% |
| VFromCyberpunk vs Eddy | 5–5 | 50.00% |
| VFromCyberpunk vs Kuma | 8–1 | 88.89% |
| VFromCyberpunk vs Heihachi | 8–1 | 88.89% |
| VFromCyberpunk vs Lee | 5–3 | 62.50% |
| VFromCyberpunk vs Nina | 3–4 | 42.86% |
| VFromCyberpunk vs Zafina | 5–2 | 71.43% |
| VFromCyberpunk vs Jun | 3–4 | 42.86% |
| VFromCyberpunk vs Leroy | 3–3 | 50.00% |
| VFromCyberpunk vs Alisa | 3–2 | 60.00% |
| VFromCyberpunk vs Panda | 3–2 | 60.00% |
| VFromCyberpunk vs Raven | 4–1 | 80.00% |
| VFromCyberpunk vs Clive | 5–0 | 100.00% |
| VFromCyberpunk vs Feng | 3–0 | 100.00% |
| VFromCyberpunk vs Victor | 1–2 | 33.33% |
| VFromCyberpunk vs Claudio | 1–1 | 50.00% |
| VFromCyberpunk vs Shaheen | 0–2 | 0.00% |
| VFromCyberpunk vs Jack-8 | 1–0 | 100.00% |
| VFromCyberpunk vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.