| Bubblypuff vs King | 63–74 | 45.99% |
| Bubblypuff vs Kazuya | 76–55 | 58.02% |
| Bubblypuff vs Jin | 50–74 | 40.32% |
| Bubblypuff vs Reina | 61–54 | 53.04% |
| Bubblypuff vs Yoshimitsu | 35–60 | 36.84% |
| Bubblypuff vs Bryan | 50–44 | 53.19% |
| Bubblypuff vs Hwoarang | 42–41 | 50.60% |
| Bubblypuff vs Azucena | 42–28 | 60.00% |
| Bubblypuff vs Steve | 29–38–1 | 43.28% |
| Bubblypuff vs Eddy | 27–41 | 39.71% |
| Bubblypuff vs Paul | 28–37 | 43.08% |
| Bubblypuff vs Law | 28–36 | 43.75% |
| Bubblypuff vs Dragunov | 31–33 | 48.44% |
| Bubblypuff vs Jun | 28–31 | 47.46% |
| Bubblypuff vs Lili | 21–35 | 37.50% |
| Bubblypuff vs Alisa | 21–34 | 38.18% |
| Bubblypuff vs Lars | 22–31 | 41.51% |
| Bubblypuff vs Victor | 17–34 | 33.33% |
| Bubblypuff vs Asuka | 14–36 | 28.00% |
| Bubblypuff vs Lee | 24–24 | 50.00% |
| Bubblypuff vs Feng | 21–20 | 51.22% |
| Bubblypuff vs Jack-8 | 21–18 | 53.85% |
| Bubblypuff vs Nina | 20–19 | 51.28% |
| Bubblypuff vs Leo | 17–21 | 44.74% |
| Bubblypuff vs Devil Jin | 19–18 | 51.35% |
| Bubblypuff vs Xiaoyu | 20–15 | 57.14% |
| Bubblypuff vs Heihachi | 17–17 | 50.00% |
| Bubblypuff vs Leroy | 17–13 | 56.67% |
| Bubblypuff vs Armor King | 18–12 | 60.00% |
| Bubblypuff vs Claudio | 13–16 | 44.83% |
| Bubblypuff vs Kuma | 14–9 | 60.87% |
| Bubblypuff vs Fahkumram | 11–12 | 47.83% |
| Bubblypuff vs Raven | 13–8 | 61.90% |
| Bubblypuff vs Lidia | 7–12 | 36.84% |
| Bubblypuff vs Anna | 8–7 | 53.33% |
| Bubblypuff vs Shaheen | 5–8 | 38.46% |
| Bubblypuff vs Clive | 3–9 | 25.00% |
| Bubblypuff vs Miary Zo | 3–8 | 27.27% |
| Bubblypuff vs Zafina | 5–2 | 71.43% |
| Bubblypuff vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.