| RehabCenter vs Clive | 61–50 | 54.95% |
| RehabCenter vs Dragunov | 49–48 | 50.52% |
| RehabCenter vs Kazuya | 44–47 | 48.35% |
| RehabCenter vs Jin | 54–35 | 60.67% |
| RehabCenter vs Reina | 46–40 | 53.49% |
| RehabCenter vs King | 48–35 | 57.83% |
| RehabCenter vs Bryan | 32–41 | 43.84% |
| RehabCenter vs Lili | 33–30 | 52.38% |
| RehabCenter vs Hwoarang | 29–28 | 50.88% |
| RehabCenter vs Law | 34–22 | 60.71% |
| RehabCenter vs Steve | 33–23 | 58.93% |
| RehabCenter vs Asuka | 19–33 | 36.54% |
| RehabCenter vs Paul | 24–24 | 50.00% |
| RehabCenter vs Lars | 21–27 | 43.75% |
| RehabCenter vs Heihachi | 22–23 | 48.89% |
| RehabCenter vs Victor | 25–16 | 60.98% |
| RehabCenter vs Yoshimitsu | 18–20 | 47.37% |
| RehabCenter vs Xiaoyu | 22–14 | 61.11% |
| RehabCenter vs Lee | 13–18 | 41.94% |
| RehabCenter vs Jun | 17–11 | 60.71% |
| RehabCenter vs Azucena | 13–14 | 48.15% |
| RehabCenter vs Eddy | 18–9 | 66.67% |
| RehabCenter vs Claudio | 11–15 | 42.31% |
| RehabCenter vs Devil Jin | 12–12 | 50.00% |
| RehabCenter vs Leo | 9–11 | 45.00% |
| RehabCenter vs Fahkumram | 8–12 | 40.00% |
| RehabCenter vs Feng | 8–11 | 42.11% |
| RehabCenter vs Nina | 9–8 | 52.94% |
| RehabCenter vs Jack-8 | 7–8 | 46.67% |
| RehabCenter vs Alisa | 8–7 | 53.33% |
| RehabCenter vs Zafina | 4–9 | 30.77% |
| RehabCenter vs Lidia | 6–7 | 46.15% |
| RehabCenter vs Leroy | 6–4 | 60.00% |
| RehabCenter vs Shaheen | 2–7 | 22.22% |
| RehabCenter vs Anna | 4–5 | 44.44% |
| RehabCenter vs Kuma | 2–4 | 33.33% |
| RehabCenter vs Raven | 2–4 | 33.33% |
| RehabCenter vs Miary Zo | 2–0 | 100.00% |
| RehabCenter vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.