| iLuvcreàmpuffs vs Dragunov | 22–28 | 44.00% |
| iLuvcreàmpuffs vs Victor | 30–18 | 62.50% |
| iLuvcreàmpuffs vs Bryan | 30–16 | 65.22% |
| iLuvcreàmpuffs vs Jin | 22–15 | 59.46% |
| iLuvcreàmpuffs vs King | 22–14 | 61.11% |
| iLuvcreàmpuffs vs Kazuya | 20–11 | 64.52% |
| iLuvcreàmpuffs vs Hwoarang | 19–8 | 70.37% |
| iLuvcreàmpuffs vs Steve | 10–12 | 45.45% |
| iLuvcreàmpuffs vs Lee | 15–6 | 71.43% |
| iLuvcreàmpuffs vs Claudio | 11–8 | 57.89% |
| iLuvcreàmpuffs vs Nina | 13–5 | 72.22% |
| iLuvcreàmpuffs vs Law | 8–9 | 47.06% |
| iLuvcreàmpuffs vs Feng | 8–9 | 47.06% |
| iLuvcreàmpuffs vs Alisa | 10–7 | 58.82% |
| iLuvcreàmpuffs vs Devil Jin | 10–6 | 62.50% |
| iLuvcreàmpuffs vs Leroy | 6–10 | 37.50% |
| iLuvcreàmpuffs vs Lili | 9–5 | 64.29% |
| iLuvcreàmpuffs vs Jun | 13–1 | 92.86% |
| iLuvcreàmpuffs vs Lars | 9–4 | 69.23% |
| iLuvcreàmpuffs vs Paul | 8–2 | 80.00% |
| iLuvcreàmpuffs vs Reina | 7–3 | 70.00% |
| iLuvcreàmpuffs vs Jack-8 | 6–3 | 66.67% |
| iLuvcreàmpuffs vs Anna | 7–2 | 77.78% |
| iLuvcreàmpuffs vs Raven | 3–5 | 37.50% |
| iLuvcreàmpuffs vs Asuka | 5–2 | 71.43% |
| iLuvcreàmpuffs vs Eddy | 4–3 | 57.14% |
| iLuvcreàmpuffs vs Yoshimitsu | 4–2 | 66.67% |
| iLuvcreàmpuffs vs Azucena | 3–3 | 50.00% |
| iLuvcreàmpuffs vs Xiaoyu | 5–0 | 100.00% |
| iLuvcreàmpuffs vs Lidia | 4–1 | 80.00% |
| iLuvcreàmpuffs vs Heihachi | 5–0 | 100.00% |
| iLuvcreàmpuffs vs Clive | 4–1 | 80.00% |
| iLuvcreàmpuffs vs Armor King | 3–1 | 75.00% |
| iLuvcreàmpuffs vs Shaheen | 0–3 | 0.00% |
| iLuvcreàmpuffs vs Panda | 2–0 | 100.00% |
| iLuvcreàmpuffs vs Leo | 1–0 | 100.00% |
| iLuvcreàmpuffs vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.