| iLuvcreàmpuffs vs Bryan | 41–23 | 64.06% |
| iLuvcreàmpuffs vs Dragunov | 31–31 | 50.00% |
| iLuvcreàmpuffs vs Victor | 30–21 | 58.82% |
| iLuvcreàmpuffs vs Jin | 32–16 | 66.67% |
| iLuvcreàmpuffs vs King | 29–17 | 63.04% |
| iLuvcreàmpuffs vs Kazuya | 28–16 | 63.64% |
| iLuvcreàmpuffs vs Steve | 18–15 | 54.55% |
| iLuvcreàmpuffs vs Hwoarang | 22–10 | 68.75% |
| iLuvcreàmpuffs vs Claudio | 17–8 | 68.00% |
| iLuvcreàmpuffs vs Law | 11–13 | 45.83% |
| iLuvcreàmpuffs vs Feng | 11–12 | 47.83% |
| iLuvcreàmpuffs vs Nina | 16–5 | 76.19% |
| iLuvcreàmpuffs vs Lee | 15–6 | 71.43% |
| iLuvcreàmpuffs vs Alisa | 12–7 | 63.16% |
| iLuvcreàmpuffs vs Anna | 13–6 | 68.42% |
| iLuvcreàmpuffs vs Devil Jin | 12–6 | 66.67% |
| iLuvcreàmpuffs vs Lars | 10–8 | 55.56% |
| iLuvcreàmpuffs vs Leroy | 6–10 | 37.50% |
| iLuvcreàmpuffs vs Jun | 15–1 | 93.75% |
| iLuvcreàmpuffs vs Eddy | 11–5 | 68.75% |
| iLuvcreàmpuffs vs Lili | 9–5 | 64.29% |
| iLuvcreàmpuffs vs Paul | 10–2 | 83.33% |
| iLuvcreàmpuffs vs Asuka | 9–3 | 75.00% |
| iLuvcreàmpuffs vs Heihachi | 10–2 | 83.33% |
| iLuvcreàmpuffs vs Clive | 8–3 | 72.73% |
| iLuvcreàmpuffs vs Yoshimitsu | 6–4 | 60.00% |
| iLuvcreàmpuffs vs Reina | 7–3 | 70.00% |
| iLuvcreàmpuffs vs Raven | 4–6 | 40.00% |
| iLuvcreàmpuffs vs Jack-8 | 6–3 | 66.67% |
| iLuvcreàmpuffs vs Azucena | 5–4 | 55.56% |
| iLuvcreàmpuffs vs Xiaoyu | 5–1 | 83.33% |
| iLuvcreàmpuffs vs Lidia | 4–2 | 66.67% |
| iLuvcreàmpuffs vs Armor King | 5–1 | 83.33% |
| iLuvcreàmpuffs vs Shaheen | 2–3 | 40.00% |
| iLuvcreàmpuffs vs Fahkumram | 1–3 | 25.00% |
| iLuvcreàmpuffs vs Leo | 3–0 | 100.00% |
| iLuvcreàmpuffs vs Kuma | 1–1 | 50.00% |
| iLuvcreàmpuffs vs Panda | 2–0 | 100.00% |
| iLuvcreàmpuffs vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.