| bossbobgamer vs King | 18–21 | 46.15% |
| bossbobgamer vs Lili | 19–12 | 61.29% |
| bossbobgamer vs Law | 6–20 | 23.08% |
| bossbobgamer vs Steve | 6–18 | 25.00% |
| bossbobgamer vs Jin | 5–17 | 22.73% |
| bossbobgamer vs Reina | 9–13 | 40.91% |
| bossbobgamer vs Kazuya | 8–13 | 38.10% |
| bossbobgamer vs Dragunov | 5–16 | 23.81% |
| bossbobgamer vs Bryan | 4–15–1 | 21.05% |
| bossbobgamer vs Hwoarang | 7–12 | 36.84% |
| bossbobgamer vs Victor | 2–17 | 10.53% |
| bossbobgamer vs Yoshimitsu | 9–6 | 60.00% |
| bossbobgamer vs Eddy | 1–14 | 6.67% |
| bossbobgamer vs Armor King | 7–8 | 46.67% |
| bossbobgamer vs Paul | 9–5 | 64.29% |
| bossbobgamer vs Lee | 5–9 | 35.71% |
| bossbobgamer vs Lidia | 4–10 | 28.57% |
| bossbobgamer vs Jun | 6–7 | 46.15% |
| bossbobgamer vs Asuka | 3–9 | 25.00% |
| bossbobgamer vs Azucena | 6–6 | 50.00% |
| bossbobgamer vs Heihachi | 6–6 | 50.00% |
| bossbobgamer vs Leo | 3–6 | 33.33% |
| bossbobgamer vs Claudio | 3–6 | 33.33% |
| bossbobgamer vs Xiaoyu | 3–5 | 37.50% |
| bossbobgamer vs Lars | 4–4 | 50.00% |
| bossbobgamer vs Alisa | 1–7 | 12.50% |
| bossbobgamer vs Raven | 2–6 | 25.00% |
| bossbobgamer vs Jack-8 | 2–5 | 28.57% |
| bossbobgamer vs Leroy | 0–7 | 0.00% |
| bossbobgamer vs Anna | 3–4 | 42.86% |
| bossbobgamer vs Nina | 2–4 | 33.33% |
| bossbobgamer vs Clive | 1–5 | 16.67% |
| bossbobgamer vs Fahkumram | 0–6 | 0.00% |
| bossbobgamer vs Devil Jin | 0–3 | 0.00% |
| bossbobgamer vs Feng | 1–2 | 33.33% |
| bossbobgamer vs Kuma | 1–1 | 50.00% |
| bossbobgamer vs Panda | 1–1 | 50.00% |
| bossbobgamer vs Zafina | 0–2 | 0.00% |
| bossbobgamer vs Shaheen | 0–1 | 0.00% |
| bossbobgamer vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.