| MOEY_MISHIMA vs Fahkumram | 25–28 | 47.17% |
| MOEY_MISHIMA vs Jin | 17–29 | 36.96% |
| MOEY_MISHIMA vs King | 18–25 | 41.86% |
| MOEY_MISHIMA vs Dragunov | 12–23 | 34.29% |
| MOEY_MISHIMA vs Reina | 13–19 | 40.62% |
| MOEY_MISHIMA vs Paul | 15–14 | 51.72% |
| MOEY_MISHIMA vs Kazuya | 11–17 | 39.29% |
| MOEY_MISHIMA vs Law | 10–17 | 37.04% |
| MOEY_MISHIMA vs Steve | 9–18 | 33.33% |
| MOEY_MISHIMA vs Hwoarang | 10–12 | 45.45% |
| MOEY_MISHIMA vs Bryan | 11–10 | 52.38% |
| MOEY_MISHIMA vs Eddy | 8–13 | 38.10% |
| MOEY_MISHIMA vs Feng | 12–8 | 60.00% |
| MOEY_MISHIMA vs Azucena | 9–11 | 45.00% |
| MOEY_MISHIMA vs Devil Jin | 11–8 | 57.89% |
| MOEY_MISHIMA vs Lili | 11–8 | 57.89% |
| MOEY_MISHIMA vs Victor | 8–9 | 47.06% |
| MOEY_MISHIMA vs Heihachi | 8–9 | 47.06% |
| MOEY_MISHIMA vs Yoshimitsu | 7–9 | 43.75% |
| MOEY_MISHIMA vs Lee | 6–10 | 37.50% |
| MOEY_MISHIMA vs Anna | 9–5 | 64.29% |
| MOEY_MISHIMA vs Lars | 6–7 | 46.15% |
| MOEY_MISHIMA vs Clive | 5–8 | 38.46% |
| MOEY_MISHIMA vs Claudio | 6–5 | 54.55% |
| MOEY_MISHIMA vs Alisa | 4–5 | 44.44% |
| MOEY_MISHIMA vs Shaheen | 3–5 | 37.50% |
| MOEY_MISHIMA vs Asuka | 5–2 | 71.43% |
| MOEY_MISHIMA vs Leo | 3–3 | 50.00% |
| MOEY_MISHIMA vs Nina | 4–2 | 66.67% |
| MOEY_MISHIMA vs Leroy | 4–0 | 100.00% |
| MOEY_MISHIMA vs Raven | 1–3 | 25.00% |
| MOEY_MISHIMA vs Xiaoyu | 0–3 | 0.00% |
| MOEY_MISHIMA vs Panda | 2–1 | 66.67% |
| MOEY_MISHIMA vs Kuma | 0–2 | 0.00% |
| MOEY_MISHIMA vs Zafina | 1–1 | 50.00% |
| MOEY_MISHIMA vs Lidia | 0–2 | 0.00% |
| MOEY_MISHIMA vs Jack-8 | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.