| G59 4 LIFE vs Kazuya | 244–249 | 49.49% |
| G59 4 LIFE vs Dragunov | 210–201 | 51.09% |
| G59 4 LIFE vs Jin | 185–202 | 47.80% |
| G59 4 LIFE vs Bryan | 179–205 | 46.61% |
| G59 4 LIFE vs King | 167–172–1 | 49.26% |
| G59 4 LIFE vs Hwoarang | 123–175 | 41.28% |
| G59 4 LIFE vs Law | 155–137–1 | 53.08% |
| G59 4 LIFE vs Reina | 132–155–1 | 45.99% |
| G59 4 LIFE vs Steve | 135–147 | 47.87% |
| G59 4 LIFE vs Lili | 104–131 | 44.26% |
| G59 4 LIFE vs Heihachi | 92–136 | 40.35% |
| G59 4 LIFE vs Paul | 75–147 | 33.78% |
| G59 4 LIFE vs Yoshimitsu | 92–107 | 46.23% |
| G59 4 LIFE vs Asuka | 100–83 | 54.64% |
| G59 4 LIFE vs Victor | 71–106–1 | 40.11% |
| G59 4 LIFE vs Lars | 60–113 | 34.68% |
| G59 4 LIFE vs Devil Jin | 65–79–1 | 45.14% |
| G59 4 LIFE vs Lee | 60–78 | 43.48% |
| G59 4 LIFE vs Armor King | 63–72 | 46.67% |
| G59 4 LIFE vs Jun | 53–75 | 41.41% |
| G59 4 LIFE vs Alisa | 56–70 | 44.44% |
| G59 4 LIFE vs Xiaoyu | 52–71 | 42.28% |
| G59 4 LIFE vs Clive | 54–67 | 44.63% |
| G59 4 LIFE vs Claudio | 43–73 | 37.07% |
| G59 4 LIFE vs Lidia | 50–59 | 45.87% |
| G59 4 LIFE vs Leo | 47–61 | 43.52% |
| G59 4 LIFE vs Nina | 43–61 | 41.35% |
| G59 4 LIFE vs Feng | 47–51 | 47.96% |
| G59 4 LIFE vs Azucena | 35–57 | 38.04% |
| G59 4 LIFE vs Leroy | 23–66 | 25.84% |
| G59 4 LIFE vs Anna | 28–54 | 34.15% |
| G59 4 LIFE vs Shaheen | 29–51 | 36.25% |
| G59 4 LIFE vs Fahkumram | 24–45 | 34.78% |
| G59 4 LIFE vs Eddy | 21–45 | 31.82% |
| G59 4 LIFE vs Kuma | 20–31 | 39.22% |
| G59 4 LIFE vs Jack-8 | 15–29 | 34.09% |
| G59 4 LIFE vs Zafina | 19–24–1 | 44.19% |
| G59 4 LIFE vs Raven | 18–23–1 | 43.90% |
| G59 4 LIFE vs Miary Zo | 15–22 | 40.54% |
| G59 4 LIFE vs Panda | 7–13 | 35.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.