Name history
| Mischluft | |
| ????? | |
| 青山操(本人) | |
| お?もめめ | |
| Lelxuch | |
| ^^^^^ | |
| ^^^^^^^^^^^^^^^ | |
| ...... | |
| Lelxuch☆*° | |
| Aphrxd1te | |
| pvrlivment |
| Mischluft vs King | 79–130 | 37.80% |
| Mischluft vs Hwoarang | 87–102 | 46.03% |
| Mischluft vs Dragunov | 94–94 | 50.00% |
| Mischluft vs Paul | 76–107 | 41.53% |
| Mischluft vs Reina | 97–76 | 56.07% |
| Mischluft vs Lili | 72–99 | 42.11% |
| Mischluft vs Kazuya | 85–81 | 51.20% |
| Mischluft vs Jin | 66–87 | 43.14% |
| Mischluft vs Asuka | 66–71 | 48.18% |
| Mischluft vs Bryan | 73–61 | 54.48% |
| Mischluft vs Yoshimitsu | 64–69 | 48.12% |
| Mischluft vs Victor | 60–62 | 49.18% |
| Mischluft vs Steve | 51–68 | 42.86% |
| Mischluft vs Law | 59–57 | 50.86% |
| Mischluft vs Alisa | 50–65 | 43.48% |
| Mischluft vs Jun | 52–49 | 51.49% |
| Mischluft vs Eddy | 49–52 | 48.51% |
| Mischluft vs Devil Jin | 53–45 | 54.08% |
| Mischluft vs Azucena | 51–41 | 55.43% |
| Mischluft vs Feng | 47–43 | 52.22% |
| Mischluft vs Lee | 38–48 | 44.19% |
| Mischluft vs Xiaoyu | 38–47 | 44.71% |
| Mischluft vs Nina | 34–47 | 41.98% |
| Mischluft vs Leo | 39–41 | 48.75% |
| Mischluft vs Lars | 32–46 | 41.03% |
| Mischluft vs Jack-8 | 37–40 | 48.05% |
| Mischluft vs Claudio | 35–39 | 47.30% |
| Mischluft vs Leroy | 23–39 | 37.10% |
| Mischluft vs Lidia | 33–17 | 66.00% |
| Mischluft vs Kuma | 16–26 | 38.10% |
| Mischluft vs Zafina | 23–17 | 57.50% |
| Mischluft vs Raven | 16–19 | 45.71% |
| Mischluft vs Shaheen | 16–17 | 48.48% |
| Mischluft vs Panda | 8–21 | 27.59% |
| Mischluft vs Heihachi | 5–5 | 50.00% |
| Mischluft vs Clive | 2–5 | 28.57% |
| Mischluft vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.