| Hunter16 vs Paul | 5–0 | 100.00% |
| Hunter16 vs Azucena | 2–3 | 40.00% |
| Hunter16 vs Leroy | 3–1 | 75.00% |
| Hunter16 vs Yoshimitsu | 3–0 | 100.00% |
| Hunter16 vs Devil Jin | 2–1 | 66.67% |
| Hunter16 vs Lili | 2–1 | 66.67% |
| Hunter16 vs Reina | 3–0 | 100.00% |
| Hunter16 vs Fahkumram | 1–2 | 33.33% |
| Hunter16 vs Jin | 2–0 | 100.00% |
| Hunter16 vs Steve | 1–1 | 50.00% |
| Hunter16 vs Nina | 2–0 | 100.00% |
| Hunter16 vs Law | 0–1 | 0.00% |
| Hunter16 vs King | 1–0 | 100.00% |
| Hunter16 vs Kazuya | 1–0 | 100.00% |
| Hunter16 vs Leo | 0–1 | 0.00% |
| Hunter16 vs Shaheen | 0–1 | 0.00% |
| Hunter16 vs Panda | 0–1 | 0.00% |
| Hunter16 vs Zafina | 1–0 | 100.00% |
| Hunter16 vs Eddy | 0–1 | 0.00% |
| Hunter16 vs Lidia | 1–0 | 100.00% |
| Hunter16 vs Clive | 1–0 | 100.00% |
| Hunter16 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.