| FSN Empty vs Steve | 285–92 | 75.60% |
| FSN Empty vs Kazuya | 258–101 | 71.87% |
| FSN Empty vs Bryan | 252–57 | 81.55% |
| FSN Empty vs Dragunov | 230–74 | 75.66% |
| FSN Empty vs Jin | 215–63 | 77.34% |
| FSN Empty vs Armor King | 198–68 | 74.44% |
| FSN Empty vs Yoshimitsu | 178–83 | 68.20% |
| FSN Empty vs Devil Jin | 143–109 | 56.75% |
| FSN Empty vs Law | 193–51 | 79.10% |
| FSN Empty vs Azucena | 180–59 | 75.31% |
| FSN Empty vs Reina | 168–68 | 71.19% |
| FSN Empty vs Heihachi | 158–33 | 82.72% |
| FSN Empty vs Lili | 128–55 | 69.95% |
| FSN Empty vs Jun | 115–63 | 64.61% |
| FSN Empty vs King | 148–27 | 84.57% |
| FSN Empty vs Lars | 138–33 | 80.70% |
| FSN Empty vs Xiaoyu | 133–31 | 81.10% |
| FSN Empty vs Leo | 127–36 | 77.91% |
| FSN Empty vs Hwoarang | 115–34 | 77.18% |
| FSN Empty vs Fahkumram | 96–53 | 64.43% |
| FSN Empty vs Eddy | 103–38 | 73.05% |
| FSN Empty vs Asuka | 113–24 | 82.48% |
| FSN Empty vs Lidia | 99–38 | 72.26% |
| FSN Empty vs Jack-8 | 103–32 | 76.30% |
| FSN Empty vs Lee | 116–19 | 85.93% |
| FSN Empty vs Victor | 93–42 | 68.89% |
| FSN Empty vs Alisa | 111–22 | 83.46% |
| FSN Empty vs Claudio | 97–27 | 78.23% |
| FSN Empty vs Kuma | 100–23 | 81.30% |
| FSN Empty vs Raven | 99–23 | 81.15% |
| FSN Empty vs Shaheen | 81–27 | 75.00% |
| FSN Empty vs Nina | 88–18 | 83.02% |
| FSN Empty vs Paul | 74–12–1 | 86.05% |
| FSN Empty vs Clive | 60–24 | 71.43% |
| FSN Empty vs Feng | 68–14 | 82.93% |
| FSN Empty vs Zafina | 57–13 | 81.43% |
| FSN Empty vs Leroy | 50–12 | 80.65% |
| FSN Empty vs Anna | 42–20 | 67.74% |
| FSN Empty vs Panda | 31–9 | 77.50% |
| FSN Empty vs Miary Zo | 19–16 | 54.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.