Name history
| Saeja | |
| Crabhammer | |
| FlexBobomb | |
| Flex Bob-omb | |
| Plus Ultra! | |
| DrBlorp | |
| chickendinner | |
| PrimalPunch! | |
| SaejaSupreme | |
| Horaezon | |
| Saeja Seryk |
| Saeja vs Clive | 83–73 | 53.21% |
| Saeja vs King | 83–64 | 56.46% |
| Saeja vs Steve | 81–47 | 63.28% |
| Saeja vs Kazuya | 66–56 | 54.10% |
| Saeja vs Jin | 47–49 | 48.96% |
| Saeja vs Reina | 59–28 | 67.82% |
| Saeja vs Hwoarang | 45–41 | 52.33% |
| Saeja vs Law | 53–31 | 63.10% |
| Saeja vs Bryan | 43–41 | 51.19% |
| Saeja vs Azucena | 52–32 | 61.90% |
| Saeja vs Heihachi | 55–27 | 67.07% |
| Saeja vs Victor | 36–31 | 53.73% |
| Saeja vs Jun | 36–30 | 54.55% |
| Saeja vs Fahkumram | 38–26 | 59.38% |
| Saeja vs Yoshimitsu | 38–24 | 61.29% |
| Saeja vs Eddy | 29–31 | 48.33% |
| Saeja vs Asuka | 33–26 | 55.93% |
| Saeja vs Lili | 35–20 | 63.64% |
| Saeja vs Leo | 29–22 | 56.86% |
| Saeja vs Xiaoyu | 26–18 | 59.09% |
| Saeja vs Nina | 22–18 | 55.00% |
| Saeja vs Dragunov | 19–20 | 48.72% |
| Saeja vs Lidia | 23–16 | 58.97% |
| Saeja vs Paul | 18–20 | 47.37% |
| Saeja vs Alisa | 20–16 | 55.56% |
| Saeja vs Devil Jin | 18–17 | 51.43% |
| Saeja vs Miary Zo | 24–11 | 68.57% |
| Saeja vs Kuma | 21–13 | 61.76% |
| Saeja vs Armor King | 18–14 | 56.25% |
| Saeja vs Feng | 11–20 | 35.48% |
| Saeja vs Lars | 23–8 | 74.19% |
| Saeja vs Lee | 16–15 | 51.61% |
| Saeja vs Leroy | 19–9 | 67.86% |
| Saeja vs Raven | 17–11 | 60.71% |
| Saeja vs Jack-8 | 10–16 | 38.46% |
| Saeja vs Zafina | 12–12 | 50.00% |
| Saeja vs Shaheen | 20–2 | 90.91% |
| Saeja vs Claudio | 7–9 | 43.75% |
| Saeja vs Panda | 10–1 | 90.91% |
| Saeja vs Anna | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.