| MineGaby5132 vs King | 106–79 | 57.30% |
| MineGaby5132 vs Kazuya | 59–85 | 40.97% |
| MineGaby5132 vs Jin | 71–66 | 51.82% |
| MineGaby5132 vs Reina | 62–53 | 53.91% |
| MineGaby5132 vs Heihachi | 52–54 | 49.06% |
| MineGaby5132 vs Bryan | 45–50 | 47.37% |
| MineGaby5132 vs Lili | 45–50 | 47.37% |
| MineGaby5132 vs Paul | 46–46 | 50.00% |
| MineGaby5132 vs Dragunov | 41–45 | 47.67% |
| MineGaby5132 vs Eddy | 42–39 | 51.85% |
| MineGaby5132 vs Asuka | 32–47 | 40.51% |
| MineGaby5132 vs Law | 62–15 | 80.52% |
| MineGaby5132 vs Steve | 36–40 | 47.37% |
| MineGaby5132 vs Lars | 33–31 | 51.56% |
| MineGaby5132 vs Azucena | 34–28 | 54.84% |
| MineGaby5132 vs Hwoarang | 32–27 | 54.24% |
| MineGaby5132 vs Clive | 29–27 | 51.79% |
| MineGaby5132 vs Armor King | 17–29 | 36.96% |
| MineGaby5132 vs Feng | 23–22 | 51.11% |
| MineGaby5132 vs Devil Jin | 27–16 | 62.79% |
| MineGaby5132 vs Lidia | 20–22 | 47.62% |
| MineGaby5132 vs Anna | 17–25 | 40.48% |
| MineGaby5132 vs Nina | 18–23 | 43.90% |
| MineGaby5132 vs Lee | 20–21 | 48.78% |
| MineGaby5132 vs Alisa | 16–24 | 40.00% |
| MineGaby5132 vs Xiaoyu | 24–14 | 63.16% |
| MineGaby5132 vs Victor | 21–16 | 56.76% |
| MineGaby5132 vs Yoshimitsu | 8–21 | 27.59% |
| MineGaby5132 vs Fahkumram | 12–16 | 42.86% |
| MineGaby5132 vs Zafina | 14–13 | 51.85% |
| MineGaby5132 vs Leroy | 11–15 | 42.31% |
| MineGaby5132 vs Jun | 18–8 | 69.23% |
| MineGaby5132 vs Kuma | 10–13 | 43.48% |
| MineGaby5132 vs Jack-8 | 8–13 | 38.10% |
| MineGaby5132 vs Raven | 9–11 | 45.00% |
| MineGaby5132 vs Claudio | 4–15 | 21.05% |
| MineGaby5132 vs Leo | 9–6 | 60.00% |
| MineGaby5132 vs Panda | 1–5 | 16.67% |
| MineGaby5132 vs Miary Zo | 1–2 | 33.33% |
| MineGaby5132 vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.