| AVellofATime vs Jin | 34–12 | 73.91% |
| AVellofATime vs Kazuya | 27–15 | 64.29% |
| AVellofATime vs Bryan | 28–12 | 70.00% |
| AVellofATime vs Steve | 25–8 | 75.76% |
| AVellofATime vs Reina | 27–6 | 81.82% |
| AVellofATime vs Law | 24–6 | 80.00% |
| AVellofATime vs Lars | 17–13 | 56.67% |
| AVellofATime vs Yoshimitsu | 21–8 | 72.41% |
| AVellofATime vs Asuka | 23–6 | 79.31% |
| AVellofATime vs Feng | 24–5 | 82.76% |
| AVellofATime vs Leo | 18–10 | 64.29% |
| AVellofATime vs Heihachi | 15–13 | 53.57% |
| AVellofATime vs King | 24–2 | 92.31% |
| AVellofATime vs Dragunov | 19–7 | 73.08% |
| AVellofATime vs Eddy | 17–9 | 65.38% |
| AVellofATime vs Paul | 19–6 | 76.00% |
| AVellofATime vs Hwoarang | 17–5 | 77.27% |
| AVellofATime vs Victor | 14–8 | 63.64% |
| AVellofATime vs Armor King | 13–8 | 61.90% |
| AVellofATime vs Leroy | 10–7 | 58.82% |
| AVellofATime vs Jun | 15–2 | 88.24% |
| AVellofATime vs Lidia | 7–9 | 43.75% |
| AVellofATime vs Xiaoyu | 10–5 | 66.67% |
| AVellofATime vs Devil Jin | 14–1 | 93.33% |
| AVellofATime vs Alisa | 8–7 | 53.33% |
| AVellofATime vs Azucena | 8–7 | 53.33% |
| AVellofATime vs Lili | 9–5 | 64.29% |
| AVellofATime vs Kuma | 10–4 | 71.43% |
| AVellofATime vs Lee | 10–3 | 76.92% |
| AVellofATime vs Jack-8 | 7–3 | 70.00% |
| AVellofATime vs Shaheen | 9–1 | 90.00% |
| AVellofATime vs Nina | 7–3 | 70.00% |
| AVellofATime vs Zafina | 5–3 | 62.50% |
| AVellofATime vs Raven | 4–4 | 50.00% |
| AVellofATime vs Fahkumram | 4–4 | 50.00% |
| AVellofATime vs Anna | 5–2 | 71.43% |
| AVellofATime vs Claudio | 3–3 | 50.00% |
| AVellofATime vs Panda | 4–1 | 80.00% |
| AVellofATime vs Clive | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.