| imuriddle vs King | 64–106 | 37.65% |
| imuriddle vs Lili | 68–79 | 46.26% |
| imuriddle vs Kazuya | 39–92 | 29.77% |
| imuriddle vs Fahkumram | 50–79 | 38.76% |
| imuriddle vs Jin | 46–78 | 37.10% |
| imuriddle vs Asuka | 57–65 | 46.72% |
| imuriddle vs Bryan | 43–78 | 35.54% |
| imuriddle vs Reina | 53–53 | 50.00% |
| imuriddle vs Paul | 30–58 | 34.09% |
| imuriddle vs Dragunov | 28–56 | 33.33% |
| imuriddle vs Hwoarang | 34–48 | 41.46% |
| imuriddle vs Heihachi | 25–48 | 34.25% |
| imuriddle vs Law | 22–49 | 30.99% |
| imuriddle vs Azucena | 36–32–1 | 52.94% |
| imuriddle vs Anna | 30–39 | 43.48% |
| imuriddle vs Steve | 18–45 | 28.57% |
| imuriddle vs Lidia | 17–41 | 29.31% |
| imuriddle vs Armor King | 26–32 | 44.83% |
| imuriddle vs Clive | 25–30 | 45.45% |
| imuriddle vs Alisa | 23–28 | 45.10% |
| imuriddle vs Feng | 15–34 | 30.61% |
| imuriddle vs Lars | 22–27 | 44.90% |
| imuriddle vs Jun | 18–27 | 40.00% |
| imuriddle vs Zafina | 16–28 | 36.36% |
| imuriddle vs Miary Zo | 22–22 | 50.00% |
| imuriddle vs Nina | 18–24 | 42.86% |
| imuriddle vs Victor | 17–25 | 40.48% |
| imuriddle vs Yoshimitsu | 18–23 | 43.90% |
| imuriddle vs Devil Jin | 16–25 | 39.02% |
| imuriddle vs Leo | 19–22 | 46.34% |
| imuriddle vs Eddy | 16–25 | 39.02% |
| imuriddle vs Xiaoyu | 12–26 | 31.58% |
| imuriddle vs Lee | 18–18 | 50.00% |
| imuriddle vs Jack-8 | 10–23 | 30.30% |
| imuriddle vs Claudio | 11–21 | 34.38% |
| imuriddle vs Leroy | 12–19 | 38.71% |
| imuriddle vs Kuma | 13–17 | 43.33% |
| imuriddle vs Shaheen | 5–10 | 33.33% |
| imuriddle vs Panda | 5–10 | 33.33% |
| imuriddle vs Raven | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.