| OguriCapping vs Jin | 129–58 | 68.98% |
| OguriCapping vs Kazuya | 95–53 | 64.19% |
| OguriCapping vs Dragunov | 84–50 | 62.69% |
| OguriCapping vs King | 84–38 | 68.85% |
| OguriCapping vs Bryan | 72–50 | 59.02% |
| OguriCapping vs Devil Jin | 76–40 | 65.52% |
| OguriCapping vs Reina | 88–23 | 79.28% |
| OguriCapping vs Lars | 58–34 | 63.04% |
| OguriCapping vs Victor | 60–28 | 68.18% |
| OguriCapping vs Steve | 57–30 | 65.52% |
| OguriCapping vs Lee | 55–23 | 70.51% |
| OguriCapping vs Heihachi | 46–28 | 62.16% |
| OguriCapping vs Lili | 50–19 | 72.46% |
| OguriCapping vs Law | 46–22 | 67.65% |
| OguriCapping vs Yoshimitsu | 58–10 | 85.29% |
| OguriCapping vs Hwoarang | 53–14 | 79.10% |
| OguriCapping vs Nina | 34–20 | 62.96% |
| OguriCapping vs Eddy | 29–21 | 58.00% |
| OguriCapping vs Paul | 30–16 | 65.22% |
| OguriCapping vs Feng | 27–18 | 60.00% |
| OguriCapping vs Claudio | 22–21 | 51.16% |
| OguriCapping vs Jun | 34–9 | 79.07% |
| OguriCapping vs Asuka | 28–14 | 66.67% |
| OguriCapping vs Lidia | 30–12 | 71.43% |
| OguriCapping vs Armor King | 28–13 | 68.29% |
| OguriCapping vs Azucena | 26–14 | 65.00% |
| OguriCapping vs Shaheen | 22–17 | 56.41% |
| OguriCapping vs Xiaoyu | 27–11 | 71.05% |
| OguriCapping vs Leo | 26–12 | 68.42% |
| OguriCapping vs Alisa | 28–10 | 73.68% |
| OguriCapping vs Leroy | 22–15 | 59.46% |
| OguriCapping vs Jack-8 | 21–15 | 58.33% |
| OguriCapping vs Clive | 24–12 | 66.67% |
| OguriCapping vs Kuma | 20–6 | 76.92% |
| OguriCapping vs Raven | 17–9 | 65.38% |
| OguriCapping vs Fahkumram | 16–10 | 61.54% |
| OguriCapping vs Anna | 20–5 | 80.00% |
| OguriCapping vs Panda | 9–7 | 56.25% |
| OguriCapping vs Zafina | 5–8 | 38.46% |
| OguriCapping vs Miary Zo | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.