| Daddy Pro vs Kazuya | 156–171 | 47.71% |
| Daddy Pro vs Jin | 138–154 | 47.26% |
| Daddy Pro vs Reina | 137–146 | 48.41% |
| Daddy Pro vs King | 108–126 | 46.15% |
| Daddy Pro vs Bryan | 98–120 | 44.95% |
| Daddy Pro vs Hwoarang | 93–104 | 47.21% |
| Daddy Pro vs Law | 82–109 | 42.93% |
| Daddy Pro vs Steve | 96–90 | 51.61% |
| Daddy Pro vs Asuka | 70–96 | 42.17% |
| Daddy Pro vs Azucena | 78–80 | 49.37% |
| Daddy Pro vs Jun | 72–85 | 45.86% |
| Daddy Pro vs Eddy | 70–80 | 46.67% |
| Daddy Pro vs Dragunov | 71–63 | 52.99% |
| Daddy Pro vs Lee | 65–67 | 49.24% |
| Daddy Pro vs Lili | 64–61 | 51.20% |
| Daddy Pro vs Lars | 57–64 | 47.11% |
| Daddy Pro vs Yoshimitsu | 64–52 | 55.17% |
| Daddy Pro vs Paul | 41–74 | 35.65% |
| Daddy Pro vs Leo | 56–58 | 49.12% |
| Daddy Pro vs Nina | 46–65 | 41.44% |
| Daddy Pro vs Leroy | 48–58 | 45.28% |
| Daddy Pro vs Xiaoyu | 41–56 | 42.27% |
| Daddy Pro vs Lidia | 44–50 | 46.81% |
| Daddy Pro vs Victor | 39–52 | 42.86% |
| Daddy Pro vs Raven | 40–48 | 45.45% |
| Daddy Pro vs Jack-8 | 31–47 | 39.74% |
| Daddy Pro vs Devil Jin | 36–38 | 48.65% |
| Daddy Pro vs Shaheen | 35–39 | 47.30% |
| Daddy Pro vs Feng | 29–43 | 40.28% |
| Daddy Pro vs Anna | 26–39 | 40.00% |
| Daddy Pro vs Alisa | 24–36 | 40.00% |
| Daddy Pro vs Zafina | 25–30 | 45.45% |
| Daddy Pro vs Heihachi | 24–28 | 46.15% |
| Daddy Pro vs Clive | 22–21 | 51.16% |
| Daddy Pro vs Claudio | 13–25 | 34.21% |
| Daddy Pro vs Armor King | 16–14 | 53.33% |
| Daddy Pro vs Kuma | 8–20 | 28.57% |
| Daddy Pro vs Fahkumram | 18–10 | 64.29% |
| Daddy Pro vs Panda | 3–10 | 23.08% |
| Daddy Pro vs Miary Zo | 3–10 | 23.08% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.