| PaulyHypeTTV vs Jin | 70–66 | 51.47% |
| PaulyHypeTTV vs King | 71–61 | 53.79% |
| PaulyHypeTTV vs Reina | 76–50 | 60.32% |
| PaulyHypeTTV vs Dragunov | 84–38 | 68.85% |
| PaulyHypeTTV vs Kazuya | 65–47 | 58.04% |
| PaulyHypeTTV vs Bryan | 55–50 | 52.38% |
| PaulyHypeTTV vs Lars | 50–53 | 48.54% |
| PaulyHypeTTV vs Steve | 61–34 | 64.21% |
| PaulyHypeTTV vs Yoshimitsu | 53–41 | 56.38% |
| PaulyHypeTTV vs Law | 46–41 | 52.87% |
| PaulyHypeTTV vs Lili | 42–39 | 51.85% |
| PaulyHypeTTV vs Jun | 46–34 | 57.50% |
| PaulyHypeTTV vs Lee | 50–29 | 63.29% |
| PaulyHypeTTV vs Nina | 28–46 | 37.84% |
| PaulyHypeTTV vs Victor | 39–35 | 52.70% |
| PaulyHypeTTV vs Xiaoyu | 40–32 | 55.56% |
| PaulyHypeTTV vs Azucena | 34–36 | 48.57% |
| PaulyHypeTTV vs Leo | 34–27 | 55.74% |
| PaulyHypeTTV vs Devil Jin | 24–35 | 40.68% |
| PaulyHypeTTV vs Eddy | 30–29 | 50.85% |
| PaulyHypeTTV vs Paul | 25–33 | 43.10% |
| PaulyHypeTTV vs Hwoarang | 27–29 | 48.21% |
| PaulyHypeTTV vs Feng | 29–26 | 52.73% |
| PaulyHypeTTV vs Asuka | 22–31 | 41.51% |
| PaulyHypeTTV vs Lidia | 22–22 | 50.00% |
| PaulyHypeTTV vs Raven | 21–22 | 48.84% |
| PaulyHypeTTV vs Alisa | 21–21 | 50.00% |
| PaulyHypeTTV vs Jack-8 | 23–16 | 58.97% |
| PaulyHypeTTV vs Claudio | 22–16 | 57.89% |
| PaulyHypeTTV vs Leroy | 21–17 | 55.26% |
| PaulyHypeTTV vs Zafina | 10–24 | 29.41% |
| PaulyHypeTTV vs Kuma | 16–17 | 48.48% |
| PaulyHypeTTV vs Armor King | 14–14 | 50.00% |
| PaulyHypeTTV vs Miary Zo | 15–11 | 57.69% |
| PaulyHypeTTV vs Shaheen | 8–12 | 40.00% |
| PaulyHypeTTV vs Heihachi | 9–10 | 47.37% |
| PaulyHypeTTV vs Panda | 6–10 | 37.50% |
| PaulyHypeTTV vs Fahkumram | 9–7 | 56.25% |
| PaulyHypeTTV vs Anna | 7–6 | 53.85% |
| PaulyHypeTTV vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.