| Yologaming_1 vs King | 42–38 | 52.50% |
| Yologaming_1 vs Law | 47–29 | 61.84% |
| Yologaming_1 vs Hwoarang | 40–27 | 59.70% |
| Yologaming_1 vs Bryan | 35–31 | 53.03% |
| Yologaming_1 vs Kazuya | 35–30 | 53.85% |
| Yologaming_1 vs Jin | 34–28 | 54.84% |
| Yologaming_1 vs Azucena | 37–24 | 60.66% |
| Yologaming_1 vs Reina | 36–23 | 61.02% |
| Yologaming_1 vs Lili | 33–23 | 58.93% |
| Yologaming_1 vs Steve | 33–21 | 61.11% |
| Yologaming_1 vs Paul | 24–28 | 46.15% |
| Yologaming_1 vs Dragunov | 23–22 | 51.11% |
| Yologaming_1 vs Nina | 21–21 | 50.00% |
| Yologaming_1 vs Yoshimitsu | 19–22 | 46.34% |
| Yologaming_1 vs Lars | 19–22 | 46.34% |
| Yologaming_1 vs Devil Jin | 16–21 | 43.24% |
| Yologaming_1 vs Victor | 24–11 | 68.57% |
| Yologaming_1 vs Lidia | 19–16 | 54.29% |
| Yologaming_1 vs Heihachi | 16–17 | 48.48% |
| Yologaming_1 vs Lee | 14–17 | 45.16% |
| Yologaming_1 vs Leroy | 9–20 | 31.03% |
| Yologaming_1 vs Asuka | 12–15 | 44.44% |
| Yologaming_1 vs Alisa | 16–11 | 59.26% |
| Yologaming_1 vs Claudio | 11–14 | 44.00% |
| Yologaming_1 vs Xiaoyu | 13–9 | 59.09% |
| Yologaming_1 vs Clive | 6–16 | 27.27% |
| Yologaming_1 vs Eddy | 6–15 | 28.57% |
| Yologaming_1 vs Jack-8 | 12–8 | 60.00% |
| Yologaming_1 vs Leo | 7–13 | 35.00% |
| Yologaming_1 vs Jun | 7–10 | 41.18% |
| Yologaming_1 vs Kuma | 7–7 | 50.00% |
| Yologaming_1 vs Feng | 10–3 | 76.92% |
| Yologaming_1 vs Raven | 3–8 | 27.27% |
| Yologaming_1 vs Zafina | 5–4 | 55.56% |
| Yologaming_1 vs Shaheen | 2–1 | 66.67% |
| Yologaming_1 vs Panda | 1–2 | 33.33% |
| Yologaming_1 vs Anna | 0–3 | 0.00% |
| Yologaming_1 vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.