| LexGetsRekt vs Kazuya | 46–39 | 54.12% |
| LexGetsRekt vs Reina | 38–20 | 65.52% |
| LexGetsRekt vs King | 42–15 | 73.68% |
| LexGetsRekt vs Steve | 39–18 | 68.42% |
| LexGetsRekt vs Bryan | 32–23 | 58.18% |
| LexGetsRekt vs Heihachi | 35–19 | 64.81% |
| LexGetsRekt vs Jin | 31–19 | 62.00% |
| LexGetsRekt vs Law | 22–17 | 56.41% |
| LexGetsRekt vs Clive | 20–19 | 51.28% |
| LexGetsRekt vs Dragunov | 20–18 | 52.63% |
| LexGetsRekt vs Feng | 19–12 | 61.29% |
| LexGetsRekt vs Yoshimitsu | 16–13 | 55.17% |
| LexGetsRekt vs Armor King | 13–16 | 44.83% |
| LexGetsRekt vs Hwoarang | 18–8 | 69.23% |
| LexGetsRekt vs Paul | 18–7 | 72.00% |
| LexGetsRekt vs Xiaoyu | 11–13 | 45.83% |
| LexGetsRekt vs Jun | 16–7 | 69.57% |
| LexGetsRekt vs Nina | 10–12 | 45.45% |
| LexGetsRekt vs Asuka | 13–8 | 61.90% |
| LexGetsRekt vs Devil Jin | 14–5 | 73.68% |
| LexGetsRekt vs Lee | 11–8 | 57.89% |
| LexGetsRekt vs Fahkumram | 10–8 | 55.56% |
| LexGetsRekt vs Leo | 10–7 | 58.82% |
| LexGetsRekt vs Azucena | 11–6 | 64.71% |
| LexGetsRekt vs Miary Zo | 10–7 | 58.82% |
| LexGetsRekt vs Lili | 9–7 | 56.25% |
| LexGetsRekt vs Lidia | 10–6 | 62.50% |
| LexGetsRekt vs Lars | 5–10 | 33.33% |
| LexGetsRekt vs Alisa | 7–8 | 46.67% |
| LexGetsRekt vs Kuma | 11–4 | 73.33% |
| LexGetsRekt vs Eddy | 8–7 | 53.33% |
| LexGetsRekt vs Raven | 8–6 | 57.14% |
| LexGetsRekt vs Victor | 5–6 | 45.45% |
| LexGetsRekt vs Leroy | 7–2 | 77.78% |
| LexGetsRekt vs Anna | 3–6 | 33.33% |
| LexGetsRekt vs Zafina | 6–2 | 75.00% |
| LexGetsRekt vs Shaheen | 4–1 | 80.00% |
| LexGetsRekt vs Jack-8 | 1–3 | 25.00% |
| LexGetsRekt vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.