| Rompecraneos213 vs King | 26–26 | 50.00% |
| Rompecraneos213 vs Jin | 14–16 | 46.67% |
| Rompecraneos213 vs Kazuya | 16–11 | 59.26% |
| Rompecraneos213 vs Reina | 17–9 | 65.38% |
| Rompecraneos213 vs Bryan | 13–11 | 54.17% |
| Rompecraneos213 vs Hwoarang | 14–8 | 63.64% |
| Rompecraneos213 vs Law | 11–5 | 68.75% |
| Rompecraneos213 vs Devil Jin | 8–8 | 50.00% |
| Rompecraneos213 vs Heihachi | 6–9 | 40.00% |
| Rompecraneos213 vs Nina | 11–3 | 78.57% |
| Rompecraneos213 vs Steve | 4–9 | 30.77% |
| Rompecraneos213 vs Claudio | 8–5 | 61.54% |
| Rompecraneos213 vs Dragunov | 8–4 | 66.67% |
| Rompecraneos213 vs Azucena | 12–0 | 100.00% |
| Rompecraneos213 vs Leo | 6–5 | 54.55% |
| Rompecraneos213 vs Paul | 7–3 | 70.00% |
| Rompecraneos213 vs Yoshimitsu | 6–4 | 60.00% |
| Rompecraneos213 vs Victor | 9–1 | 90.00% |
| Rompecraneos213 vs Eddy | 7–3 | 70.00% |
| Rompecraneos213 vs Asuka | 7–2 | 77.78% |
| Rompecraneos213 vs Lili | 4–5 | 44.44% |
| Rompecraneos213 vs Alisa | 5–4 | 55.56% |
| Rompecraneos213 vs Leroy | 6–3 | 66.67% |
| Rompecraneos213 vs Jun | 6–3 | 66.67% |
| Rompecraneos213 vs Lidia | 7–1 | 87.50% |
| Rompecraneos213 vs Xiaoyu | 2–5 | 28.57% |
| Rompecraneos213 vs Lars | 4–3 | 57.14% |
| Rompecraneos213 vs Raven | 5–1 | 83.33% |
| Rompecraneos213 vs Jack-8 | 2–2 | 50.00% |
| Rompecraneos213 vs Shaheen | 1–3 | 25.00% |
| Rompecraneos213 vs Lee | 1–3 | 25.00% |
| Rompecraneos213 vs Anna | 0–4 | 0.00% |
| Rompecraneos213 vs Clive | 1–2 | 33.33% |
| Rompecraneos213 vs Armor King | 2–1 | 66.67% |
| Rompecraneos213 vs Fahkumram | 0–2 | 0.00% |
| Rompecraneos213 vs Feng | 1–0 | 100.00% |
| Rompecraneos213 vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.