| EdiReady vs Jin | 44–75 | 36.97% |
| EdiReady vs King | 43–66 | 39.45% |
| EdiReady vs Reina | 45–55 | 45.00% |
| EdiReady vs Kazuya | 42–54 | 43.75% |
| EdiReady vs Bryan | 30–52 | 36.59% |
| EdiReady vs Steve | 29–51 | 36.25% |
| EdiReady vs Hwoarang | 41–37 | 52.56% |
| EdiReady vs Paul | 31–34 | 47.69% |
| EdiReady vs Eddy | 32–32 | 50.00% |
| EdiReady vs Heihachi | 19–44 | 30.16% |
| EdiReady vs Law | 30–32 | 48.39% |
| EdiReady vs Jun | 29–33 | 46.77% |
| EdiReady vs Yoshimitsu | 20–34 | 37.04% |
| EdiReady vs Lili | 18–36 | 33.33% |
| EdiReady vs Asuka | 25–28 | 47.17% |
| EdiReady vs Lee | 29–21 | 58.00% |
| EdiReady vs Dragunov | 23–26 | 46.94% |
| EdiReady vs Nina | 18–26 | 40.91% |
| EdiReady vs Azucena | 18–25 | 41.86% |
| EdiReady vs Devil Jin | 12–26 | 31.58% |
| EdiReady vs Victor | 11–25 | 30.56% |
| EdiReady vs Lars | 15–16 | 48.39% |
| EdiReady vs Feng | 6–16 | 27.27% |
| EdiReady vs Alisa | 9–13 | 40.91% |
| EdiReady vs Xiaoyu | 10–11 | 47.62% |
| EdiReady vs Leroy | 10–11 | 47.62% |
| EdiReady vs Raven | 12–9 | 57.14% |
| EdiReady vs Lidia | 14–7 | 66.67% |
| EdiReady vs Jack-8 | 6–11 | 35.29% |
| EdiReady vs Clive | 6–10 | 37.50% |
| EdiReady vs Leo | 6–9 | 40.00% |
| EdiReady vs Armor King | 8–7 | 53.33% |
| EdiReady vs Claudio | 11–2 | 84.62% |
| EdiReady vs Kuma | 5–8 | 38.46% |
| EdiReady vs Fahkumram | 6–7 | 46.15% |
| EdiReady vs Miary Zo | 5–7 | 41.67% |
| EdiReady vs Shaheen | 5–5 | 50.00% |
| EdiReady vs Zafina | 3–4 | 42.86% |
| EdiReady vs Panda | 0–2 | 0.00% |
| EdiReady vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.