| GoldenBoy vs Kazuya | 290–300 | 49.15% |
| GoldenBoy vs King | 295–280 | 51.30% |
| GoldenBoy vs Bryan | 237–312 | 43.17% |
| GoldenBoy vs Hwoarang | 261–243 | 51.79% |
| GoldenBoy vs Jin | 236–258 | 47.77% |
| GoldenBoy vs Law | 238–216 | 52.42% |
| GoldenBoy vs Steve | 224–183 | 55.04% |
| GoldenBoy vs Lili | 198–173 | 53.37% |
| GoldenBoy vs Lee | 168–186–1 | 47.46% |
| GoldenBoy vs Reina | 176–171 | 50.72% |
| GoldenBoy vs Yoshimitsu | 155–160 | 49.21% |
| GoldenBoy vs Heihachi | 156–151 | 50.81% |
| GoldenBoy vs Lars | 150–156 | 49.02% |
| GoldenBoy vs Jun | 169–135 | 55.59% |
| GoldenBoy vs Clive | 141–154 | 47.80% |
| GoldenBoy vs Devil Jin | 147–139 | 51.40% |
| GoldenBoy vs Dragunov | 128–155 | 45.23% |
| GoldenBoy vs Azucena | 139–139 | 50.00% |
| GoldenBoy vs Asuka | 129–141 | 47.78% |
| GoldenBoy vs Nina | 133–134 | 49.81% |
| GoldenBoy vs Paul | 144–119 | 54.75% |
| GoldenBoy vs Feng | 109–119 | 47.81% |
| GoldenBoy vs Xiaoyu | 117–104 | 52.94% |
| GoldenBoy vs Victor | 112–105 | 51.61% |
| GoldenBoy vs Eddy | 105–109 | 49.07% |
| GoldenBoy vs Armor King | 82–123 | 40.00% |
| GoldenBoy vs Leo | 94–96 | 49.47% |
| GoldenBoy vs Alisa | 88–100 | 46.81% |
| GoldenBoy vs Lidia | 96–90 | 51.61% |
| GoldenBoy vs Jack-8 | 87–95 | 47.80% |
| GoldenBoy vs Miary Zo | 84–92 | 47.73% |
| GoldenBoy vs Anna | 92–82 | 52.87% |
| GoldenBoy vs Claudio | 65–107 | 37.79% |
| GoldenBoy vs Leroy | 87–85 | 50.58% |
| GoldenBoy vs Raven | 79–93 | 45.93% |
| GoldenBoy vs Kuma | 51–60 | 45.95% |
| GoldenBoy vs Fahkumram | 55–56 | 49.55% |
| GoldenBoy vs Zafina | 42–56 | 42.86% |
| GoldenBoy vs Shaheen | 40–42 | 48.78% |
| GoldenBoy vs Panda | 23–31 | 42.59% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.