| HiddenLotus vs Hwoarang | 24–23 | 51.06% |
| HiddenLotus vs Lili | 19–21 | 47.50% |
| HiddenLotus vs Anna | 23–14 | 62.16% |
| HiddenLotus vs Reina | 25–11 | 69.44% |
| HiddenLotus vs Kazuya | 16–15 | 51.61% |
| HiddenLotus vs Jin | 16–14 | 53.33% |
| HiddenLotus vs Fahkumram | 16–13 | 55.17% |
| HiddenLotus vs Bryan | 15–13 | 53.57% |
| HiddenLotus vs King | 16–11 | 59.26% |
| HiddenLotus vs Armor King | 9–16 | 36.00% |
| HiddenLotus vs Yoshimitsu | 11–13 | 45.83% |
| HiddenLotus vs Paul | 7–16 | 30.43% |
| HiddenLotus vs Law | 13–10 | 56.52% |
| HiddenLotus vs Steve | 12–9 | 57.14% |
| HiddenLotus vs Dragunov | 7–14 | 33.33% |
| HiddenLotus vs Claudio | 8–13 | 38.10% |
| HiddenLotus vs Lars | 9–9 | 50.00% |
| HiddenLotus vs Nina | 11–7 | 61.11% |
| HiddenLotus vs Asuka | 7–9 | 43.75% |
| HiddenLotus vs Heihachi | 11–5 | 68.75% |
| HiddenLotus vs Jack-8 | 7–8 | 46.67% |
| HiddenLotus vs Clive | 6–9 | 40.00% |
| HiddenLotus vs Azucena | 4–9 | 30.77% |
| HiddenLotus vs Miary Zo | 7–6 | 53.85% |
| HiddenLotus vs Feng | 7–4 | 63.64% |
| HiddenLotus vs Victor | 8–3 | 72.73% |
| HiddenLotus vs Devil Jin | 3–7 | 30.00% |
| HiddenLotus vs Alisa | 5–5 | 50.00% |
| HiddenLotus vs Xiaoyu | 8–1 | 88.89% |
| HiddenLotus vs Leo | 5–4 | 55.56% |
| HiddenLotus vs Jun | 2–7 | 22.22% |
| HiddenLotus vs Lidia | 6–3 | 66.67% |
| HiddenLotus vs Shaheen | 4–4 | 50.00% |
| HiddenLotus vs Leroy | 4–4 | 50.00% |
| HiddenLotus vs Eddy | 2–4 | 33.33% |
| HiddenLotus vs Kuma | 2–3 | 40.00% |
| HiddenLotus vs Lee | 2–2 | 50.00% |
| HiddenLotus vs Raven | 2–1 | 66.67% |
| HiddenLotus vs Zafina | 1–1 | 50.00% |
| HiddenLotus vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.