| FunnyMunny1203 vs Steve | 15–23 | 39.47% |
| FunnyMunny1203 vs Fahkumram | 10–27 | 27.03% |
| FunnyMunny1203 vs Bryan | 12–21 | 36.36% |
| FunnyMunny1203 vs Jin | 10–21 | 32.26% |
| FunnyMunny1203 vs Reina | 12–15 | 44.44% |
| FunnyMunny1203 vs Law | 7–19 | 26.92% |
| FunnyMunny1203 vs Lee | 7–17 | 29.17% |
| FunnyMunny1203 vs Hwoarang | 9–14 | 39.13% |
| FunnyMunny1203 vs King | 4–18 | 18.18% |
| FunnyMunny1203 vs Azucena | 6–16 | 27.27% |
| FunnyMunny1203 vs Heihachi | 4–18 | 18.18% |
| FunnyMunny1203 vs Jun | 6–13 | 31.58% |
| FunnyMunny1203 vs Kazuya | 4–12 | 25.00% |
| FunnyMunny1203 vs Clive | 6–10 | 37.50% |
| FunnyMunny1203 vs Asuka | 4–11 | 26.67% |
| FunnyMunny1203 vs Paul | 7–7 | 50.00% |
| FunnyMunny1203 vs Yoshimitsu | 2–10 | 16.67% |
| FunnyMunny1203 vs Dragunov | 3–9 | 25.00% |
| FunnyMunny1203 vs Jack-8 | 3–7 | 30.00% |
| FunnyMunny1203 vs Lili | 3–6 | 33.33% |
| FunnyMunny1203 vs Leroy | 5–4 | 55.56% |
| FunnyMunny1203 vs Eddy | 4–5 | 44.44% |
| FunnyMunny1203 vs Xiaoyu | 0–8 | 0.00% |
| FunnyMunny1203 vs Lars | 4–4 | 50.00% |
| FunnyMunny1203 vs Nina | 1–6 | 14.29% |
| FunnyMunny1203 vs Kuma | 2–5 | 28.57% |
| FunnyMunny1203 vs Feng | 2–4 | 33.33% |
| FunnyMunny1203 vs Anna | 1–5 | 16.67% |
| FunnyMunny1203 vs Leo | 2–3 | 40.00% |
| FunnyMunny1203 vs Zafina | 1–4 | 20.00% |
| FunnyMunny1203 vs Victor | 2–3 | 40.00% |
| FunnyMunny1203 vs Lidia | 0–4 | 0.00% |
| FunnyMunny1203 vs Armor King | 0–4 | 0.00% |
| FunnyMunny1203 vs Alisa | 0–3 | 0.00% |
| FunnyMunny1203 vs Devil Jin | 0–2 | 0.00% |
| FunnyMunny1203 vs Claudio | 0–2 | 0.00% |
| FunnyMunny1203 vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.