| CTM_562 vs Bryan | 336–286 | 54.02% |
| CTM_562 vs King | 313–268 | 53.87% |
| CTM_562 vs Law | 285–241 | 54.18% |
| CTM_562 vs Jin | 261–261 | 50.00% |
| CTM_562 vs Kazuya | 251–267 | 48.46% |
| CTM_562 vs Hwoarang | 296–216 | 57.81% |
| CTM_562 vs Steve | 253–240 | 51.32% |
| CTM_562 vs Reina | 241–209 | 53.56% |
| CTM_562 vs Lili | 185–182 | 50.41% |
| CTM_562 vs Lee | 174–174 | 50.00% |
| CTM_562 vs Dragunov | 173–149 | 53.73% |
| CTM_562 vs Yoshimitsu | 177–144 | 55.14% |
| CTM_562 vs Paul | 148–163 | 47.59% |
| CTM_562 vs Jun | 166–144 | 53.55% |
| CTM_562 vs Xiaoyu | 171–136 | 55.70% |
| CTM_562 vs Devil Jin | 111–179 | 38.28% |
| CTM_562 vs Feng | 134–152 | 46.85% |
| CTM_562 vs Lars | 128–155 | 45.23% |
| CTM_562 vs Azucena | 134–136 | 49.63% |
| CTM_562 vs Asuka | 125–137 | 47.71% |
| CTM_562 vs Nina | 122–138 | 46.92% |
| CTM_562 vs Eddy | 128–112 | 53.33% |
| CTM_562 vs Heihachi | 90–124 | 42.06% |
| CTM_562 vs Leroy | 109–104 | 51.17% |
| CTM_562 vs Leo | 106–106 | 50.00% |
| CTM_562 vs Jack-8 | 95–114 | 45.45% |
| CTM_562 vs Victor | 106–97 | 52.22% |
| CTM_562 vs Alisa | 85–109 | 43.81% |
| CTM_562 vs Raven | 82–90 | 47.67% |
| CTM_562 vs Fahkumram | 81–78 | 50.94% |
| CTM_562 vs Lidia | 71–85 | 45.51% |
| CTM_562 vs Kuma | 66–86 | 43.42% |
| CTM_562 vs Armor King | 66–84 | 44.00% |
| CTM_562 vs Clive | 60–86 | 41.10% |
| CTM_562 vs Claudio | 70–74 | 48.61% |
| CTM_562 vs Anna | 49–66 | 42.61% |
| CTM_562 vs Shaheen | 55–55 | 50.00% |
| CTM_562 vs Zafina | 67–42 | 61.47% |
| CTM_562 vs Miary Zo | 27–40 | 40.30% |
| CTM_562 vs Panda | 21–24 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.