Name history
S25.HK | |
S25.HK (ササヤキ推し) | |
S25.HK (INTP) | |
S25 ($_$)(≧▽≦) | |
S25.オムレツ@HKG | |
S25.HK@沙嗲牛麵火腿奄列 | |
S25.HK@沙嗲牛配火腿奄列 | |
S25 (HKG) | |
S25@Tanuki Café | |
S25@狸貓咖啡廳 | |
S25 - 青瓜Tonic世一 | |
S25 - 放低燈牌遲到早退 | |
S25 - 放低燈牌金腰帶 | |
S25 (CLS公司上班中) | |
S25 (((;゚Д゚)))) | |
S25 #笑一個 | |
S25@笑一個 :) | |
S25@南昌站B出口見 | |
S25@南昌站B出口見>w< | |
S25@何文田站B出口見>.< | |
S25@擺花街找到一個寂寞懷抱 | |
S25@在擺花街尋找沙甸魚罐頭 |
S25.HK vs Kazuya | 28–42 | 40.00% |
S25.HK vs Jin | 30–38 | 44.12% |
S25.HK vs Bryan | 40–27 | 59.70% |
S25.HK vs Dragunov | 33–34 | 49.25% |
S25.HK vs Reina | 28–33 | 45.90% |
S25.HK vs Jun | 23–23 | 50.00% |
S25.HK vs Steve | 13–29 | 30.95% |
S25.HK vs Victor | 18–22–1 | 45.00% |
S25.HK vs Yoshimitsu | 15–25 | 37.50% |
S25.HK vs Lili | 18–21 | 46.15% |
S25.HK vs Hwoarang | 22–16 | 57.89% |
S25.HK vs Paul | 10–26 | 27.78% |
S25.HK vs Lee | 14–22 | 38.89% |
S25.HK vs King | 13–22 | 37.14% |
S25.HK vs Devil Jin | 7–21 | 25.00% |
S25.HK vs Azucena | 13–15 | 46.43% |
S25.HK vs Asuka | 15–12 | 55.56% |
S25.HK vs Claudio | 9–17 | 34.62% |
S25.HK vs Xiaoyu | 13–12 | 52.00% |
S25.HK vs Leo | 11–14 | 44.00% |
S25.HK vs Nina | 12–11 | 52.17% |
S25.HK vs Lars | 9–13 | 40.91% |
S25.HK vs Eddy | 7–15 | 31.82% |
S25.HK vs Alisa | 12–8 | 60.00% |
S25.HK vs Leroy | 13–7 | 65.00% |
S25.HK vs Lidia | 6–14 | 30.00% |
S25.HK vs Jack-8 | 12–7 | 63.16% |
S25.HK vs Kuma | 7–11 | 38.89% |
S25.HK vs Law | 9–8 | 52.94% |
S25.HK vs Feng | 3–14 | 17.65% |
S25.HK vs Zafina | 3–8 | 27.27% |
S25.HK vs Shaheen | 2–7 | 22.22% |
S25.HK vs Raven | 5–3 | 62.50% |
S25.HK vs Heihachi | 1–7 | 12.50% |
S25.HK vs Clive | 1–4 | 20.00% |
S25.HK vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.