| christiannn vs Kazuya | 56–70 | 44.44% |
| christiannn vs King | 46–49 | 48.42% |
| christiannn vs Jin | 50–45 | 52.63% |
| christiannn vs Hwoarang | 53–39 | 57.61% |
| christiannn vs Bryan | 45–40 | 52.94% |
| christiannn vs Heihachi | 24–58 | 29.27% |
| christiannn vs Lili | 49–20 | 71.01% |
| christiannn vs Reina | 41–26 | 61.19% |
| christiannn vs Steve | 35–27 | 56.45% |
| christiannn vs Law | 26–34 | 43.33% |
| christiannn vs Yoshimitsu | 31–28 | 52.54% |
| christiannn vs Devil Jin | 28–27 | 50.91% |
| christiannn vs Dragunov | 18–37 | 32.73% |
| christiannn vs Paul | 20–33 | 37.74% |
| christiannn vs Clive | 19–32 | 37.25% |
| christiannn vs Lidia | 23–27 | 46.00% |
| christiannn vs Nina | 31–17 | 64.58% |
| christiannn vs Azucena | 24–22 | 52.17% |
| christiannn vs Eddy | 28–17 | 62.22% |
| christiannn vs Jun | 18–26 | 40.91% |
| christiannn vs Victor | 18–22 | 45.00% |
| christiannn vs Asuka | 16–21 | 43.24% |
| christiannn vs Lee | 18–16 | 52.94% |
| christiannn vs Lars | 13–20 | 39.39% |
| christiannn vs Feng | 8–19 | 29.63% |
| christiannn vs Claudio | 12–12 | 50.00% |
| christiannn vs Xiaoyu | 9–13 | 40.91% |
| christiannn vs Alisa | 16–6 | 72.73% |
| christiannn vs Jack-8 | 13–7 | 65.00% |
| christiannn vs Leroy | 8–11 | 42.11% |
| christiannn vs Kuma | 6–12 | 33.33% |
| christiannn vs Zafina | 8–10 | 44.44% |
| christiannn vs Anna | 11–7 | 61.11% |
| christiannn vs Raven | 9–8 | 52.94% |
| christiannn vs Leo | 6–7 | 46.15% |
| christiannn vs Armor King | 3–7 | 30.00% |
| christiannn vs Shaheen | 4–4 | 50.00% |
| christiannn vs Miary Zo | 2–3 | 40.00% |
| christiannn vs Fahkumram | 1–2 | 33.33% |
| christiannn vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.