| YUY|ThatzVinyl vs Kazuya | 84–82 | 50.60% |
| YUY|ThatzVinyl vs Jin | 79–83 | 48.77% |
| YUY|ThatzVinyl vs Bryan | 78–82 | 48.75% |
| YUY|ThatzVinyl vs Reina | 86–68 | 55.84% |
| YUY|ThatzVinyl vs Hwoarang | 78–66 | 54.17% |
| YUY|ThatzVinyl vs King | 68–62 | 52.31% |
| YUY|ThatzVinyl vs Clive | 67–57 | 54.03% |
| YUY|ThatzVinyl vs Steve | 62–52 | 54.39% |
| YUY|ThatzVinyl vs Lee | 55–54 | 50.46% |
| YUY|ThatzVinyl vs Dragunov | 50–57 | 46.73% |
| YUY|ThatzVinyl vs Lili | 49–57 | 46.23% |
| YUY|ThatzVinyl vs Law | 58–45 | 56.31% |
| YUY|ThatzVinyl vs Heihachi | 46–56 | 45.10% |
| YUY|ThatzVinyl vs Yoshimitsu | 46–54 | 46.00% |
| YUY|ThatzVinyl vs Paul | 43–50 | 46.24% |
| YUY|ThatzVinyl vs Lars | 40–50 | 44.44% |
| YUY|ThatzVinyl vs Jun | 39–44 | 46.99% |
| YUY|ThatzVinyl vs Feng | 38–41 | 48.10% |
| YUY|ThatzVinyl vs Devil Jin | 38–40 | 48.72% |
| YUY|ThatzVinyl vs Xiaoyu | 41–35 | 53.95% |
| YUY|ThatzVinyl vs Eddy | 40–35 | 53.33% |
| YUY|ThatzVinyl vs Asuka | 37–36–1 | 50.68% |
| YUY|ThatzVinyl vs Victor | 32–42 | 43.24% |
| YUY|ThatzVinyl vs Leo | 35–37 | 48.61% |
| YUY|ThatzVinyl vs Lidia | 26–40 | 39.39% |
| YUY|ThatzVinyl vs Alisa | 34–29 | 53.97% |
| YUY|ThatzVinyl vs Raven | 28–33 | 45.90% |
| YUY|ThatzVinyl vs Azucena | 25–35 | 41.67% |
| YUY|ThatzVinyl vs Nina | 23–35 | 39.66% |
| YUY|ThatzVinyl vs Leroy | 28–20 | 58.33% |
| YUY|ThatzVinyl vs Claudio | 23–21 | 52.27% |
| YUY|ThatzVinyl vs Shaheen | 21–19 | 52.50% |
| YUY|ThatzVinyl vs Jack-8 | 18–21 | 46.15% |
| YUY|ThatzVinyl vs Kuma | 12–16 | 42.86% |
| YUY|ThatzVinyl vs Zafina | 9–16 | 36.00% |
| YUY|ThatzVinyl vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.