| LawXchange vs King | 160–170 | 48.48% |
| LawXchange vs Kazuya | 126–122 | 50.81% |
| LawXchange vs Jin | 104–119 | 46.64% |
| LawXchange vs Bryan | 86–134 | 39.09% |
| LawXchange vs Heihachi | 113–105 | 51.83% |
| LawXchange vs Steve | 117–89 | 56.80% |
| LawXchange vs Law | 114–91 | 55.61% |
| LawXchange vs Reina | 93–105 | 46.97% |
| LawXchange vs Hwoarang | 93–85 | 52.25% |
| LawXchange vs Lee | 67–80 | 45.58% |
| LawXchange vs Paul | 59–73 | 44.70% |
| LawXchange vs Armor King | 64–68 | 48.48% |
| LawXchange vs Lidia | 54–76 | 41.54% |
| LawXchange vs Azucena | 59–70 | 45.74% |
| LawXchange vs Asuka | 62–60 | 50.82% |
| LawXchange vs Dragunov | 46–75 | 38.02% |
| LawXchange vs Lili | 58–62 | 48.33% |
| LawXchange vs Yoshimitsu | 59–58 | 50.43% |
| LawXchange vs Lars | 52–60 | 46.43% |
| LawXchange vs Eddy | 44–68 | 39.29% |
| LawXchange vs Nina | 31–66 | 31.96% |
| LawXchange vs Jun | 51–46 | 52.58% |
| LawXchange vs Devil Jin | 43–53 | 44.79% |
| LawXchange vs Victor | 51–43 | 54.26% |
| LawXchange vs Xiaoyu | 37–49 | 43.02% |
| LawXchange vs Jack-8 | 40–39 | 50.63% |
| LawXchange vs Clive | 30–47 | 38.96% |
| LawXchange vs Feng | 40–36 | 52.63% |
| LawXchange vs Leo | 32–44 | 42.11% |
| LawXchange vs Claudio | 32–37 | 46.38% |
| LawXchange vs Raven | 41–28 | 59.42% |
| LawXchange vs Alisa | 29–39 | 42.65% |
| LawXchange vs Leroy | 36–30 | 54.55% |
| LawXchange vs Fahkumram | 27–39 | 40.91% |
| LawXchange vs Anna | 22–33 | 40.00% |
| LawXchange vs Zafina | 15–26 | 36.59% |
| LawXchange vs Shaheen | 15–20 | 42.86% |
| LawXchange vs Kuma | 12–20 | 37.50% |
| LawXchange vs Miary Zo | 13–16 | 44.83% |
| LawXchange vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.