| KittyCosplayer vs Azucena | 22–13 | 62.86% |
| KittyCosplayer vs Steve | 18–9 | 66.67% |
| KittyCosplayer vs Kazuya | 20–6 | 76.92% |
| KittyCosplayer vs Lili | 7–18 | 28.00% |
| KittyCosplayer vs Eddy | 11–9 | 55.00% |
| KittyCosplayer vs King | 14–5 | 73.68% |
| KittyCosplayer vs Dragunov | 9–10 | 47.37% |
| KittyCosplayer vs Leo | 15–4 | 78.95% |
| KittyCosplayer vs Hwoarang | 13–5 | 72.22% |
| KittyCosplayer vs Jin | 9–9 | 50.00% |
| KittyCosplayer vs Paul | 11–6 | 64.71% |
| KittyCosplayer vs Bryan | 11–6 | 64.71% |
| KittyCosplayer vs Lee | 12–5 | 70.59% |
| KittyCosplayer vs Asuka | 13–3 | 81.25% |
| KittyCosplayer vs Law | 11–4 | 73.33% |
| KittyCosplayer vs Victor | 8–7 | 53.33% |
| KittyCosplayer vs Heihachi | 11–4 | 73.33% |
| KittyCosplayer vs Armor King | 7–8 | 46.67% |
| KittyCosplayer vs Xiaoyu | 5–9 | 35.71% |
| KittyCosplayer vs Nina | 10–4 | 71.43% |
| KittyCosplayer vs Reina | 9–3 | 75.00% |
| KittyCosplayer vs Fahkumram | 8–4 | 66.67% |
| KittyCosplayer vs Yoshimitsu | 9–2 | 81.82% |
| KittyCosplayer vs Lars | 8–3 | 72.73% |
| KittyCosplayer vs Raven | 6–5 | 54.55% |
| KittyCosplayer vs Alisa | 7–2 | 77.78% |
| KittyCosplayer vs Leroy | 7–1 | 87.50% |
| KittyCosplayer vs Anna | 1–7 | 12.50% |
| KittyCosplayer vs Jun | 6–1 | 85.71% |
| KittyCosplayer vs Feng | 2–4 | 33.33% |
| KittyCosplayer vs Claudio | 4–2 | 66.67% |
| KittyCosplayer vs Clive | 1–5 | 16.67% |
| KittyCosplayer vs Zafina | 4–1 | 80.00% |
| KittyCosplayer vs Jack-8 | 3–1 | 75.00% |
| KittyCosplayer vs Panda | 1–2 | 33.33% |
| KittyCosplayer vs Devil Jin | 0–2 | 0.00% |
| KittyCosplayer vs Lidia | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.