| Dvine-stepR vs King | 170–117 | 59.23% |
| Dvine-stepR vs Jin | 129–118 | 52.23% |
| Dvine-stepR vs Kazuya | 144–91 | 61.28% |
| Dvine-stepR vs Bryan | 108–114 | 48.65% |
| Dvine-stepR vs Steve | 99–118 | 45.62% |
| Dvine-stepR vs Law | 94–120 | 43.93% |
| Dvine-stepR vs Hwoarang | 89–100 | 47.09% |
| Dvine-stepR vs Reina | 95–94 | 50.26% |
| Dvine-stepR vs Paul | 72–101 | 41.62% |
| Dvine-stepR vs Yoshimitsu | 63–101 | 38.41% |
| Dvine-stepR vs Lili | 76–68 | 52.78% |
| Dvine-stepR vs Dragunov | 60–67 | 47.24% |
| Dvine-stepR vs Lars | 52–72 | 41.94% |
| Dvine-stepR vs Lee | 51–66 | 43.59% |
| Dvine-stepR vs Asuka | 64–51 | 55.65% |
| Dvine-stepR vs Heihachi | 45–68 | 39.82% |
| Dvine-stepR vs Armor King | 56–57 | 49.56% |
| Dvine-stepR vs Azucena | 53–54 | 49.53% |
| Dvine-stepR vs Xiaoyu | 49–55 | 47.12% |
| Dvine-stepR vs Nina | 44–52 | 45.83% |
| Dvine-stepR vs Feng | 44–51 | 46.32% |
| Dvine-stepR vs Devil Jin | 48–44 | 52.17% |
| Dvine-stepR vs Raven | 40–52 | 43.48% |
| Dvine-stepR vs Clive | 36–54 | 40.00% |
| Dvine-stepR vs Eddy | 38–51 | 42.70% |
| Dvine-stepR vs Victor | 42–46 | 47.73% |
| Dvine-stepR vs Alisa | 36–50 | 41.86% |
| Dvine-stepR vs Fahkumram | 38–45 | 45.78% |
| Dvine-stepR vs Jun | 44–36 | 55.00% |
| Dvine-stepR vs Leo | 32–45 | 41.56% |
| Dvine-stepR vs Anna | 29–47 | 38.16% |
| Dvine-stepR vs Claudio | 24–45 | 34.78% |
| Dvine-stepR vs Jack-8 | 33–32 | 50.77% |
| Dvine-stepR vs Leroy | 30–32 | 48.39% |
| Dvine-stepR vs Lidia | 23–29 | 44.23% |
| Dvine-stepR vs Zafina | 21–25 | 45.65% |
| Dvine-stepR vs Kuma | 15–26 | 36.59% |
| Dvine-stepR vs Panda | 5–12 | 29.41% |
| Dvine-stepR vs Shaheen | 4–11 | 26.67% |
| Dvine-stepR vs Miary Zo | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.