| RJR | HellSpine vs Clive | 30–35 | 46.15% |
| RJR | HellSpine vs Kazuya | 24–36 | 40.00% |
| RJR | HellSpine vs Jin | 17–38 | 30.91% |
| RJR | HellSpine vs King | 29–23 | 55.77% |
| RJR | HellSpine vs Law | 20–29 | 40.82% |
| RJR | HellSpine vs Reina | 28–21 | 57.14% |
| RJR | HellSpine vs Dragunov | 25–18 | 58.14% |
| RJR | HellSpine vs Steve | 20–20 | 50.00% |
| RJR | HellSpine vs Asuka | 27–13 | 67.50% |
| RJR | HellSpine vs Hwoarang | 19–17 | 52.78% |
| RJR | HellSpine vs Eddy | 9–20 | 31.03% |
| RJR | HellSpine vs Jun | 11–16 | 40.74% |
| RJR | HellSpine vs Heihachi | 3–23 | 11.54% |
| RJR | HellSpine vs Armor King | 12–12 | 50.00% |
| RJR | HellSpine vs Paul | 6–14 | 30.00% |
| RJR | HellSpine vs Bryan | 8–12 | 40.00% |
| RJR | HellSpine vs Lee | 7–10 | 41.18% |
| RJR | HellSpine vs Lidia | 8–9 | 47.06% |
| RJR | HellSpine vs Miary Zo | 9–7 | 56.25% |
| RJR | HellSpine vs Xiaoyu | 7–7 | 50.00% |
| RJR | HellSpine vs Lili | 7–7 | 50.00% |
| RJR | HellSpine vs Fahkumram | 4–10 | 28.57% |
| RJR | HellSpine vs Azucena | 2–11 | 15.38% |
| RJR | HellSpine vs Leo | 5–7 | 41.67% |
| RJR | HellSpine vs Victor | 5–7 | 41.67% |
| RJR | HellSpine vs Devil Jin | 6–5 | 54.55% |
| RJR | HellSpine vs Claudio | 7–4 | 63.64% |
| RJR | HellSpine vs Kuma | 1–10 | 9.09% |
| RJR | HellSpine vs Raven | 5–5 | 50.00% |
| RJR | HellSpine vs Yoshimitsu | 5–4 | 55.56% |
| RJR | HellSpine vs Leroy | 2–7 | 22.22% |
| RJR | HellSpine vs Alisa | 0–6 | 0.00% |
| RJR | HellSpine vs Zafina | 1–3 | 25.00% |
| RJR | HellSpine vs Anna | 3–1 | 75.00% |
| RJR | HellSpine vs Jack-8 | 1–2 | 33.33% |
| RJR | HellSpine vs Feng | 0–2 | 0.00% |
| RJR | HellSpine vs Lars | 2–0 | 100.00% |
| RJR | HellSpine vs Nina | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.