| Zave Ire vs Bryan | 232–259 | 47.25% |
| Zave Ire vs Hwoarang | 258–206 | 55.60% |
| Zave Ire vs Reina | 236–207 | 53.27% |
| Zave Ire vs Jin | 217–207 | 51.18% |
| Zave Ire vs Steve | 192–217 | 46.94% |
| Zave Ire vs Heihachi | 210–196 | 51.72% |
| Zave Ire vs King | 221–151 | 59.41% |
| Zave Ire vs Kazuya | 197–167 | 54.12% |
| Zave Ire vs Law | 168–176–1 | 48.84% |
| Zave Ire vs Yoshimitsu | 180–161 | 52.79% |
| Zave Ire vs Azucena | 155–144 | 51.84% |
| Zave Ire vs Lee | 174–124 | 58.39% |
| Zave Ire vs Lili | 135–155 | 46.55% |
| Zave Ire vs Paul | 134–153 | 46.69% |
| Zave Ire vs Dragunov | 167–120 | 58.19% |
| Zave Ire vs Lars | 131–142 | 47.99% |
| Zave Ire vs Devil Jin | 137–135 | 50.37% |
| Zave Ire vs Jun | 161–103–1 | 60.98% |
| Zave Ire vs Leo | 130–109 | 54.39% |
| Zave Ire vs Asuka | 112–112 | 50.00% |
| Zave Ire vs Feng | 87–109 | 44.39% |
| Zave Ire vs Raven | 97–96 | 50.26% |
| Zave Ire vs Victor | 95–97 | 49.48% |
| Zave Ire vs Xiaoyu | 84–99 | 45.90% |
| Zave Ire vs Nina | 87–96 | 47.54% |
| Zave Ire vs Jack-8 | 86–86 | 50.00% |
| Zave Ire vs Eddy | 79–93 | 45.93% |
| Zave Ire vs Alisa | 77–80 | 49.04% |
| Zave Ire vs Leroy | 58–83 | 41.13% |
| Zave Ire vs Shaheen | 54–84 | 39.13% |
| Zave Ire vs Claudio | 52–76 | 40.62% |
| Zave Ire vs Zafina | 54–70 | 43.55% |
| Zave Ire vs Kuma | 43–68 | 38.74% |
| Zave Ire vs Lidia | 40–61 | 39.60% |
| Zave Ire vs Clive | 47–52 | 47.47% |
| Zave Ire vs Armor King | 13–35 | 27.08% |
| Zave Ire vs Miary Zo | 19–26 | 42.22% |
| Zave Ire vs Anna | 18–26 | 40.91% |
| Zave Ire vs Panda | 15–28 | 34.88% |
| Zave Ire vs Fahkumram | 9–20 | 31.03% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.