| ItsDaEMIN vs Jin | 290–314 | 48.01% |
| ItsDaEMIN vs Kazuya | 275–319 | 46.30% |
| ItsDaEMIN vs Bryan | 299–286 | 51.11% |
| ItsDaEMIN vs Hwoarang | 264–249 | 51.46% |
| ItsDaEMIN vs King | 240–219 | 52.29% |
| ItsDaEMIN vs Reina | 237–190 | 55.50% |
| ItsDaEMIN vs Dragunov | 186–191 | 49.34% |
| ItsDaEMIN vs Paul | 225–143 | 61.14% |
| ItsDaEMIN vs Yoshimitsu | 165–171 | 49.11% |
| ItsDaEMIN vs Law | 189–144 | 56.76% |
| ItsDaEMIN vs Lee | 151–165 | 47.78% |
| ItsDaEMIN vs Steve | 158–146 | 51.97% |
| ItsDaEMIN vs Lili | 126–138 | 47.73% |
| ItsDaEMIN vs Heihachi | 124–136 | 47.69% |
| ItsDaEMIN vs Devil Jin | 123–133 | 48.05% |
| ItsDaEMIN vs Feng | 132–105 | 55.70% |
| ItsDaEMIN vs Asuka | 99–124 | 44.39% |
| ItsDaEMIN vs Lars | 103–96 | 51.76% |
| ItsDaEMIN vs Nina | 97–101 | 48.99% |
| ItsDaEMIN vs Raven | 95–102 | 48.22% |
| ItsDaEMIN vs Jack-8 | 103–86 | 54.50% |
| ItsDaEMIN vs Victor | 83–105 | 44.15% |
| ItsDaEMIN vs Jun | 95–88–1 | 51.91% |
| ItsDaEMIN vs Xiaoyu | 91–88 | 50.84% |
| ItsDaEMIN vs Alisa | 68–96 | 41.46% |
| ItsDaEMIN vs Azucena | 78–71 | 52.35% |
| ItsDaEMIN vs Lidia | 71–78 | 47.65% |
| ItsDaEMIN vs Claudio | 52–95 | 35.37% |
| ItsDaEMIN vs Zafina | 78–64 | 54.93% |
| ItsDaEMIN vs Eddy | 63–63 | 50.00% |
| ItsDaEMIN vs Leroy | 53–71 | 42.74% |
| ItsDaEMIN vs Leo | 42–70 | 37.50% |
| ItsDaEMIN vs Anna | 39–61 | 39.00% |
| ItsDaEMIN vs Armor King | 42–52 | 44.68% |
| ItsDaEMIN vs Fahkumram | 21–46 | 31.34% |
| ItsDaEMIN vs Shaheen | 23–36 | 38.98% |
| ItsDaEMIN vs Kuma | 25–29 | 46.30% |
| ItsDaEMIN vs Clive | 20–34 | 37.04% |
| ItsDaEMIN vs Panda | 7–21 | 25.00% |
| ItsDaEMIN vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.