Name history
666DevilGEn | |
No CHEAP char | |
DAVODY | |
DMN | Cat999 | |
69withbae | |
Fianar Esport | |
IK | Yujiro | |
RAGE | Yujiro | |
UNKNOW PLYER | |
V _ 勇次郎 | |
V _ Yujiro | |
V | Yujiro | |
V|POTATOES | |
KNEE | |
V | Pot@toes |
666DevilGEn vs Kazuya | 216–111 | 66.06% |
666DevilGEn vs King | 168–134 | 55.63% |
666DevilGEn vs Hwoarang | 184–105 | 63.67% |
666DevilGEn vs Jin | 192–93 | 67.37% |
666DevilGEn vs Bryan | 186–93 | 66.67% |
666DevilGEn vs Victor | 157–115 | 57.72% |
666DevilGEn vs Reina | 161–72 | 69.10% |
666DevilGEn vs Dragunov | 129–63 | 67.19% |
666DevilGEn vs Paul | 123–63 | 66.13% |
666DevilGEn vs Lee | 110–63 | 63.58% |
666DevilGEn vs Nina | 98–67 | 59.39% |
666DevilGEn vs Law | 96–62 | 60.76% |
666DevilGEn vs Steve | 99–54 | 64.71% |
666DevilGEn vs Devil Jin | 92–61 | 60.13% |
666DevilGEn vs Azucena | 99–54 | 64.71% |
666DevilGEn vs Jun | 95–54 | 63.76% |
666DevilGEn vs Yoshimitsu | 99–46 | 68.28% |
666DevilGEn vs Eddy | 88–50 | 63.77% |
666DevilGEn vs Lili | 93–44 | 67.88% |
666DevilGEn vs Feng | 97–37 | 72.39% |
666DevilGEn vs Xiaoyu | 80–39 | 67.23% |
666DevilGEn vs Lidia | 57–58 | 49.57% |
666DevilGEn vs Lars | 80–34 | 70.18% |
666DevilGEn vs Alisa | 62–49 | 55.86% |
666DevilGEn vs Raven | 59–52 | 53.15% |
666DevilGEn vs Clive | 63–45 | 58.33% |
666DevilGEn vs Asuka | 73–31 | 70.19% |
666DevilGEn vs Jack-8 | 47–46 | 50.54% |
666DevilGEn vs Claudio | 47–43 | 52.22% |
666DevilGEn vs Heihachi | 48–37 | 56.47% |
666DevilGEn vs Zafina | 30–54 | 35.71% |
666DevilGEn vs Leroy | 47–33 | 58.75% |
666DevilGEn vs Leo | 37–22 | 62.71% |
666DevilGEn vs Kuma | 33–26 | 55.93% |
666DevilGEn vs Shaheen | 15–13 | 53.57% |
666DevilGEn vs Panda | 9–5 | 64.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.