| SMG | Chronome vs Jin | 48–6 | 88.89% |
| SMG | Chronome vs Kazuya | 34–14 | 70.83% |
| SMG | Chronome vs Miary Zo | 23–14 | 62.16% |
| SMG | Chronome vs Reina | 20–11 | 64.52% |
| SMG | Chronome vs Paul | 24–5 | 82.76% |
| SMG | Chronome vs Bryan | 24–5 | 82.76% |
| SMG | Chronome vs Hwoarang | 23–5 | 82.14% |
| SMG | Chronome vs Armor King | 21–6 | 77.78% |
| SMG | Chronome vs King | 20–6 | 76.92% |
| SMG | Chronome vs Dragunov | 16–10 | 61.54% |
| SMG | Chronome vs Devil Jin | 21–4 | 84.00% |
| SMG | Chronome vs Leo | 20–4 | 83.33% |
| SMG | Chronome vs Azucena | 21–3 | 87.50% |
| SMG | Chronome vs Lili | 19–4 | 82.61% |
| SMG | Chronome vs Nina | 16–7 | 69.57% |
| SMG | Chronome vs Law | 16–5 | 76.19% |
| SMG | Chronome vs Lee | 18–3 | 85.71% |
| SMG | Chronome vs Jun | 15–5 | 75.00% |
| SMG | Chronome vs Asuka | 14–5 | 73.68% |
| SMG | Chronome vs Steve | 13–5 | 72.22% |
| SMG | Chronome vs Lidia | 12–4 | 75.00% |
| SMG | Chronome vs Lars | 8–7 | 53.33% |
| SMG | Chronome vs Yoshimitsu | 9–3 | 75.00% |
| SMG | Chronome vs Victor | 11–1 | 91.67% |
| SMG | Chronome vs Raven | 10–2 | 83.33% |
| SMG | Chronome vs Heihachi | 10–2 | 83.33% |
| SMG | Chronome vs Zafina | 6–4 | 60.00% |
| SMG | Chronome vs Alisa | 8–1 | 88.89% |
| SMG | Chronome vs Claudio | 7–2 | 77.78% |
| SMG | Chronome vs Feng | 4–4 | 50.00% |
| SMG | Chronome vs Kuma | 7–1 | 87.50% |
| SMG | Chronome vs Anna | 7–1 | 87.50% |
| SMG | Chronome vs Xiaoyu | 5–1 | 83.33% |
| SMG | Chronome vs Jack-8 | 5–1 | 83.33% |
| SMG | Chronome vs Shaheen | 4–2 | 66.67% |
| SMG | Chronome vs Clive | 4–2 | 66.67% |
| SMG | Chronome vs Leroy | 4–1 | 80.00% |
| SMG | Chronome vs Eddy | 2–3 | 40.00% |
| SMG | Chronome vs Fahkumram | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.