| ItzKrlos vs Jin | 318–353 | 47.39% |
| ItzKrlos vs Kazuya | 333–276 | 54.68% |
| ItzKrlos vs King | 332–253 | 56.75% |
| ItzKrlos vs Heihachi | 314–206 | 60.38% |
| ItzKrlos vs Reina | 185–216 | 46.13% |
| ItzKrlos vs Hwoarang | 213–186 | 53.38% |
| ItzKrlos vs Law | 224–173 | 56.42% |
| ItzKrlos vs Bryan | 185–193 | 48.94% |
| ItzKrlos vs Dragunov | 184–194 | 48.68% |
| ItzKrlos vs Paul | 139–211 | 39.71% |
| ItzKrlos vs Steve | 133–215 | 38.22% |
| ItzKrlos vs Lili | 122–195 | 38.49% |
| ItzKrlos vs Asuka | 150–151 | 49.83% |
| ItzKrlos vs Yoshimitsu | 117–143 | 45.00% |
| ItzKrlos vs Azucena | 85–142 | 37.44% |
| ItzKrlos vs Devil Jin | 96–124 | 43.64% |
| ItzKrlos vs Jun | 84–132 | 38.89% |
| ItzKrlos vs Armor King | 65–114 | 36.31% |
| ItzKrlos vs Xiaoyu | 84–85 | 49.70% |
| ItzKrlos vs Nina | 51–109 | 31.87% |
| ItzKrlos vs Lidia | 58–101 | 36.48% |
| ItzKrlos vs Victor | 65–90 | 41.94% |
| ItzKrlos vs Lars | 49–99 | 33.11% |
| ItzKrlos vs Leroy | 55–92 | 37.41% |
| ItzKrlos vs Feng | 46–96 | 32.39% |
| ItzKrlos vs Alisa | 48–79 | 37.80% |
| ItzKrlos vs Eddy | 59–68 | 46.46% |
| ItzKrlos vs Lee | 49–66 | 42.61% |
| ItzKrlos vs Leo | 39–62 | 38.61% |
| ItzKrlos vs Jack-8 | 35–59 | 37.23% |
| ItzKrlos vs Raven | 35–57 | 38.04% |
| ItzKrlos vs Clive | 29–61 | 32.22% |
| ItzKrlos vs Claudio | 25–62 | 28.74% |
| ItzKrlos vs Zafina | 27–52 | 34.18% |
| ItzKrlos vs Shaheen | 33–38 | 46.48% |
| ItzKrlos vs Kuma | 17–45 | 27.42% |
| ItzKrlos vs Fahkumram | 12–45 | 21.05% |
| ItzKrlos vs Anna | 14–41 | 25.45% |
| ItzKrlos vs Panda | 7–16 | 30.43% |
| ItzKrlos vs Miary Zo | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.