| Perkari RCT vs King | 36–19 | 65.45% |
| Perkari RCT vs Kazuya | 27–16 | 62.79% |
| Perkari RCT vs Hwoarang | 19–22 | 46.34% |
| Perkari RCT vs Jin | 33–8 | 80.49% |
| Perkari RCT vs Reina | 25–15 | 62.50% |
| Perkari RCT vs Eddy | 19–21 | 47.50% |
| Perkari RCT vs Steve | 21–18 | 53.85% |
| Perkari RCT vs Yoshimitsu | 23–14 | 62.16% |
| Perkari RCT vs Dragunov | 21–15 | 58.33% |
| Perkari RCT vs Lili | 25–9 | 73.53% |
| Perkari RCT vs Lee | 22–12 | 64.71% |
| Perkari RCT vs Lars | 19–11 | 63.33% |
| Perkari RCT vs Bryan | 19–8 | 70.37% |
| Perkari RCT vs Law | 18–8 | 69.23% |
| Perkari RCT vs Nina | 15–10 | 60.00% |
| Perkari RCT vs Paul | 13–11 | 54.17% |
| Perkari RCT vs Azucena | 14–9 | 60.87% |
| Perkari RCT vs Devil Jin | 12–10 | 54.55% |
| Perkari RCT vs Heihachi | 11–8 | 57.89% |
| Perkari RCT vs Jack-8 | 11–6 | 64.71% |
| Perkari RCT vs Claudio | 5–12 | 29.41% |
| Perkari RCT vs Raven | 9–8 | 52.94% |
| Perkari RCT vs Leroy | 5–11 | 31.25% |
| Perkari RCT vs Leo | 9–6 | 60.00% |
| Perkari RCT vs Feng | 8–6 | 57.14% |
| Perkari RCT vs Alisa | 10–4 | 71.43% |
| Perkari RCT vs Jun | 6–8 | 42.86% |
| Perkari RCT vs Victor | 8–6 | 57.14% |
| Perkari RCT vs Xiaoyu | 8–5 | 61.54% |
| Perkari RCT vs Armor King | 6–6 | 50.00% |
| Perkari RCT vs Asuka | 5–6 | 45.45% |
| Perkari RCT vs Miary Zo | 6–2 | 75.00% |
| Perkari RCT vs Zafina | 1–6 | 14.29% |
| Perkari RCT vs Lidia | 4–3 | 57.14% |
| Perkari RCT vs Anna | 0–5 | 0.00% |
| Perkari RCT vs Kuma | 4–0 | 100.00% |
| Perkari RCT vs Panda | 4–0 | 100.00% |
| Perkari RCT vs Fahkumram | 1–2 | 33.33% |
| Perkari RCT vs Shaheen | 0–2 | 0.00% |
| Perkari RCT vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.