| imxShleep vs Bryan | 139–73 | 65.57% |
| imxShleep vs King | 116–67 | 63.39% |
| imxShleep vs Hwoarang | 87–62 | 58.39% |
| imxShleep vs Law | 83–56 | 59.71% |
| imxShleep vs Kazuya | 84–51 | 62.22% |
| imxShleep vs Jin | 65–53 | 55.08% |
| imxShleep vs Reina | 85–32 | 72.65% |
| imxShleep vs Lili | 68–45 | 60.18% |
| imxShleep vs Armor King | 63–43 | 59.43% |
| imxShleep vs Steve | 62–41 | 60.19% |
| imxShleep vs Yoshimitsu | 68–31 | 68.69% |
| imxShleep vs Dragunov | 62–35 | 63.92% |
| imxShleep vs Jun | 49–46 | 51.58% |
| imxShleep vs Paul | 44–45 | 49.44% |
| imxShleep vs Xiaoyu | 58–30 | 65.91% |
| imxShleep vs Lee | 47–41 | 53.41% |
| imxShleep vs Jack-8 | 44–43 | 50.57% |
| imxShleep vs Alisa | 44–42 | 51.16% |
| imxShleep vs Azucena | 51–30 | 62.96% |
| imxShleep vs Feng | 46–34 | 57.50% |
| imxShleep vs Victor | 46–20–1 | 69.70% |
| imxShleep vs Nina | 34–28 | 54.84% |
| imxShleep vs Lars | 41–17 | 70.69% |
| imxShleep vs Eddy | 37–20 | 64.91% |
| imxShleep vs Asuka | 28–25 | 52.83% |
| imxShleep vs Raven | 30–21 | 58.82% |
| imxShleep vs Heihachi | 34–16 | 68.00% |
| imxShleep vs Leo | 30–19 | 61.22% |
| imxShleep vs Claudio | 25–21 | 54.35% |
| imxShleep vs Zafina | 20–23 | 46.51% |
| imxShleep vs Leroy | 22–18 | 55.00% |
| imxShleep vs Lidia | 22–17 | 56.41% |
| imxShleep vs Devil Jin | 23–14 | 62.16% |
| imxShleep vs Kuma | 26–5 | 83.87% |
| imxShleep vs Fahkumram | 16–12 | 57.14% |
| imxShleep vs Shaheen | 10–12 | 45.45% |
| imxShleep vs Miary Zo | 9–10 | 47.37% |
| imxShleep vs Panda | 9–3 | 75.00% |
| imxShleep vs Anna | 5–6 | 45.45% |
| imxShleep vs Clive | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.