| TiRoLwasd vs King | 89–110–1 | 44.72% |
| TiRoLwasd vs Reina | 101–87 | 53.72% |
| TiRoLwasd vs Kazuya | 72–107 | 40.22% |
| TiRoLwasd vs Paul | 60–110 | 35.29% |
| TiRoLwasd vs Hwoarang | 84–83 | 50.30% |
| TiRoLwasd vs Dragunov | 70–85 | 45.16% |
| TiRoLwasd vs Lili | 58–83 | 41.13% |
| TiRoLwasd vs Bryan | 61–76 | 44.53% |
| TiRoLwasd vs Jin | 62–71 | 46.62% |
| TiRoLwasd vs Asuka | 66–67 | 49.62% |
| TiRoLwasd vs Steve | 54–65 | 45.38% |
| TiRoLwasd vs Law | 51–65 | 43.97% |
| TiRoLwasd vs Jun | 37–47 | 44.05% |
| TiRoLwasd vs Victor | 34–50 | 40.48% |
| TiRoLwasd vs Jack-8 | 23–56 | 29.11% |
| TiRoLwasd vs Lars | 35–43 | 44.87% |
| TiRoLwasd vs Devil Jin | 37–38 | 49.33% |
| TiRoLwasd vs Heihachi | 29–46 | 38.67% |
| TiRoLwasd vs Alisa | 32–42 | 43.24% |
| TiRoLwasd vs Yoshimitsu | 30–43 | 41.10% |
| TiRoLwasd vs Clive | 30–40 | 42.86% |
| TiRoLwasd vs Feng | 23–46 | 33.33% |
| TiRoLwasd vs Nina | 36–32 | 52.94% |
| TiRoLwasd vs Azucena | 28–40 | 41.18% |
| TiRoLwasd vs Eddy | 21–36 | 36.84% |
| TiRoLwasd vs Claudio | 16–33 | 32.65% |
| TiRoLwasd vs Xiaoyu | 19–29 | 39.58% |
| TiRoLwasd vs Leo | 19–27 | 41.30% |
| TiRoLwasd vs Leroy | 13–33 | 28.26% |
| TiRoLwasd vs Zafina | 16–26 | 38.10% |
| TiRoLwasd vs Lee | 19–22 | 46.34% |
| TiRoLwasd vs Raven | 14–23 | 37.84% |
| TiRoLwasd vs Shaheen | 16–19 | 45.71% |
| TiRoLwasd vs Lidia | 21–14 | 60.00% |
| TiRoLwasd vs Kuma | 10–23 | 30.30% |
| TiRoLwasd vs Anna | 16–16 | 50.00% |
| TiRoLwasd vs Armor King | 8–23 | 25.81% |
| TiRoLwasd vs Miary Zo | 9–19 | 32.14% |
| TiRoLwasd vs Fahkumram | 17–10 | 62.96% |
| TiRoLwasd vs Panda | 12–14 | 46.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.