| CandyOink vs Miary Zo | 12–0 | 100.00% |
| CandyOink vs Jin | 2–5 | 28.57% |
| CandyOink vs King | 4–1 | 80.00% |
| CandyOink vs Yoshimitsu | 4–1 | 80.00% |
| CandyOink vs Jun | 4–0 | 100.00% |
| CandyOink vs Armor King | 4–0 | 100.00% |
| CandyOink vs Law | 0–2 | 0.00% |
| CandyOink vs Kazuya | 2–0 | 100.00% |
| CandyOink vs Devil Jin | 2–0 | 100.00% |
| CandyOink vs Lars | 2–0 | 100.00% |
| CandyOink vs Shaheen | 2–0 | 100.00% |
| CandyOink vs Azucena | 2–0 | 100.00% |
| CandyOink vs Victor | 2–0 | 100.00% |
| CandyOink vs Clive | 2–0 | 100.00% |
| CandyOink vs Steve | 0–1 | 0.00% |
| CandyOink vs Nina | 1–0 | 100.00% |
| CandyOink vs Reina | 1–0 | 100.00% |
| CandyOink vs Raven | 1–0 | 100.00% |
| CandyOink vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.