| davimolinu vs Kazuya | 133–160 | 45.39% |
| davimolinu vs Jin | 122–127 | 49.00% |
| davimolinu vs King | 102–122 | 45.54% |
| davimolinu vs Armor King | 102–111 | 47.89% |
| davimolinu vs Bryan | 92–72 | 56.10% |
| davimolinu vs Steve | 87–72 | 54.72% |
| davimolinu vs Reina | 71–71 | 50.00% |
| davimolinu vs Dragunov | 64–71 | 47.41% |
| davimolinu vs Law | 45–74 | 37.82% |
| davimolinu vs Hwoarang | 35–78 | 30.97% |
| davimolinu vs Heihachi | 47–59 | 44.34% |
| davimolinu vs Lili | 43–59 | 42.16% |
| davimolinu vs Yoshimitsu | 37–40 | 48.05% |
| davimolinu vs Miary Zo | 40–34 | 54.05% |
| davimolinu vs Eddy | 34–39 | 46.58% |
| davimolinu vs Nina | 29–41 | 41.43% |
| davimolinu vs Azucena | 33–37 | 47.14% |
| davimolinu vs Feng | 31–31 | 50.00% |
| davimolinu vs Anna | 23–39 | 37.10% |
| davimolinu vs Paul | 26–35 | 42.62% |
| davimolinu vs Alisa | 29–31 | 48.33% |
| davimolinu vs Xiaoyu | 25–27 | 48.08% |
| davimolinu vs Lee | 27–25 | 51.92% |
| davimolinu vs Jun | 24–28 | 46.15% |
| davimolinu vs Devil Jin | 21–29 | 42.00% |
| davimolinu vs Fahkumram | 26–24 | 52.00% |
| davimolinu vs Leo | 20–28 | 41.67% |
| davimolinu vs Victor | 23–23 | 50.00% |
| davimolinu vs Clive | 18–22 | 45.00% |
| davimolinu vs Lidia | 15–23 | 39.47% |
| davimolinu vs Asuka | 17–20 | 45.95% |
| davimolinu vs Lars | 17–16 | 51.52% |
| davimolinu vs Leroy | 22–11 | 66.67% |
| davimolinu vs Jack-8 | 8–19 | 29.63% |
| davimolinu vs Shaheen | 18–8 | 69.23% |
| davimolinu vs Raven | 11–14 | 44.00% |
| davimolinu vs Claudio | 10–12 | 45.45% |
| davimolinu vs Kuma | 6–9 | 40.00% |
| davimolinu vs Zafina | 2–8 | 20.00% |
| davimolinu vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.