| Fall_into vs Armor King | 127–102 | 55.46% |
| Fall_into vs Dragunov | 73–50 | 59.35% |
| Fall_into vs Hwoarang | 65–55 | 54.17% |
| Fall_into vs Kazuya | 62–57 | 52.10% |
| Fall_into vs Bryan | 56–51 | 52.34% |
| Fall_into vs Steve | 57–32 | 64.04% |
| Fall_into vs Jin | 44–43 | 50.57% |
| Fall_into vs King | 44–42 | 51.16% |
| Fall_into vs Paul | 47–31 | 60.26% |
| Fall_into vs Asuka | 35–40 | 46.67% |
| Fall_into vs Lili | 34–37 | 47.89% |
| Fall_into vs Law | 30–36 | 45.45% |
| Fall_into vs Reina | 39–25 | 60.94% |
| Fall_into vs Feng | 31–25 | 55.36% |
| Fall_into vs Victor | 20–36 | 35.71% |
| Fall_into vs Nina | 32–21 | 60.38% |
| Fall_into vs Yoshimitsu | 28–24 | 53.85% |
| Fall_into vs Devil Jin | 27–19 | 58.70% |
| Fall_into vs Leo | 30–16 | 65.22% |
| Fall_into vs Claudio | 26–19 | 57.78% |
| Fall_into vs Jun | 27–18 | 60.00% |
| Fall_into vs Fahkumram | 24–21 | 53.33% |
| Fall_into vs Azucena | 24–17 | 58.54% |
| Fall_into vs Xiaoyu | 12–27 | 30.77% |
| Fall_into vs Leroy | 24–13 | 64.86% |
| Fall_into vs Heihachi | 18–19 | 48.65% |
| Fall_into vs Jack-8 | 19–17 | 52.78% |
| Fall_into vs Lars | 14–20 | 41.18% |
| Fall_into vs Lee | 14–20 | 41.18% |
| Fall_into vs Lidia | 14–16 | 46.67% |
| Fall_into vs Alisa | 15–13 | 53.57% |
| Fall_into vs Anna | 13–15 | 46.43% |
| Fall_into vs Eddy | 12–14 | 46.15% |
| Fall_into vs Miary Zo | 14–11 | 56.00% |
| Fall_into vs Shaheen | 8–14 | 36.36% |
| Fall_into vs Zafina | 4–15 | 21.05% |
| Fall_into vs Raven | 7–12 | 36.84% |
| Fall_into vs Clive | 9–9 | 50.00% |
| Fall_into vs Kuma | 5–10 | 33.33% |
| Fall_into vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.