| VectorVortex_ps vs King | 57–44 | 56.44% |
| VectorVortex_ps vs Lili | 47–44 | 51.65% |
| VectorVortex_ps vs Heihachi | 53–38 | 58.24% |
| VectorVortex_ps vs Jin | 58–32 | 64.44% |
| VectorVortex_ps vs Kazuya | 42–46 | 47.73% |
| VectorVortex_ps vs Reina | 40–44 | 47.62% |
| VectorVortex_ps vs Bryan | 39–38 | 50.65% |
| VectorVortex_ps vs Steve | 40–37 | 51.95% |
| VectorVortex_ps vs Dragunov | 44–28 | 61.11% |
| VectorVortex_ps vs Yoshimitsu | 30–35 | 46.15% |
| VectorVortex_ps vs Hwoarang | 34–17 | 66.67% |
| VectorVortex_ps vs Clive | 21–24 | 46.67% |
| VectorVortex_ps vs Lee | 26–17 | 60.47% |
| VectorVortex_ps vs Azucena | 30–13 | 69.77% |
| VectorVortex_ps vs Lars | 25–17 | 59.52% |
| VectorVortex_ps vs Paul | 29–12 | 70.73% |
| VectorVortex_ps vs Law | 27–13 | 67.50% |
| VectorVortex_ps vs Jun | 13–19 | 40.62% |
| VectorVortex_ps vs Asuka | 17–10 | 62.96% |
| VectorVortex_ps vs Lidia | 16–11 | 59.26% |
| VectorVortex_ps vs Eddy | 10–15 | 40.00% |
| VectorVortex_ps vs Xiaoyu | 15–9 | 62.50% |
| VectorVortex_ps vs Leo | 5–18 | 21.74% |
| VectorVortex_ps vs Claudio | 11–12 | 47.83% |
| VectorVortex_ps vs Devil Jin | 6–16 | 27.27% |
| VectorVortex_ps vs Alisa | 12–10 | 54.55% |
| VectorVortex_ps vs Victor | 4–18 | 18.18% |
| VectorVortex_ps vs Raven | 7–15 | 31.82% |
| VectorVortex_ps vs Leroy | 7–14 | 33.33% |
| VectorVortex_ps vs Nina | 8–12 | 40.00% |
| VectorVortex_ps vs Jack-8 | 10–7 | 58.82% |
| VectorVortex_ps vs Shaheen | 9–8 | 52.94% |
| VectorVortex_ps vs Feng | 10–5 | 66.67% |
| VectorVortex_ps vs Kuma | 4–6 | 40.00% |
| VectorVortex_ps vs Zafina | 2–8 | 20.00% |
| VectorVortex_ps vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.