| ilayakreb vs Kazuya | 242–228 | 51.49% |
| ilayakreb vs Jin | 215–151 | 58.74% |
| ilayakreb vs King | 207–142 | 59.31% |
| ilayakreb vs Bryan | 190–149 | 56.05% |
| ilayakreb vs Dragunov | 198–133 | 59.82% |
| ilayakreb vs Hwoarang | 183–129 | 58.65% |
| ilayakreb vs Law | 158–123 | 56.23% |
| ilayakreb vs Lee | 161–100 | 61.69% |
| ilayakreb vs Devil Jin | 130–125 | 50.98% |
| ilayakreb vs Steve | 142–107 | 57.03% |
| ilayakreb vs Feng | 106–130 | 44.92% |
| ilayakreb vs Reina | 107–129 | 45.34% |
| ilayakreb vs Lili | 114–103 | 52.53% |
| ilayakreb vs Lars | 105–110 | 48.84% |
| ilayakreb vs Paul | 121–90–1 | 57.35% |
| ilayakreb vs Heihachi | 100–106 | 48.54% |
| ilayakreb vs Armor King | 105–80 | 56.76% |
| ilayakreb vs Nina | 87–95 | 47.80% |
| ilayakreb vs Yoshimitsu | 66–99 | 40.00% |
| ilayakreb vs Leo | 97–68 | 58.79% |
| ilayakreb vs Alisa | 88–77 | 53.33% |
| ilayakreb vs Raven | 85–80 | 51.52% |
| ilayakreb vs Claudio | 82–81 | 50.31% |
| ilayakreb vs Zafina | 74–84 | 46.84% |
| ilayakreb vs Azucena | 77–81 | 48.73% |
| ilayakreb vs Asuka | 81–72 | 52.94% |
| ilayakreb vs Eddy | 73–72 | 50.34% |
| ilayakreb vs Victor | 69–74 | 48.25% |
| ilayakreb vs Xiaoyu | 64–77 | 45.39% |
| ilayakreb vs Kuma | 66–55 | 54.55% |
| ilayakreb vs Leroy | 81–37 | 68.64% |
| ilayakreb vs Shaheen | 47–69 | 40.52% |
| ilayakreb vs Jun | 49–65 | 42.98% |
| ilayakreb vs Jack-8 | 55–56 | 49.55% |
| ilayakreb vs Lidia | 36–46 | 43.90% |
| ilayakreb vs Clive | 38–44 | 46.34% |
| ilayakreb vs Fahkumram | 29–52 | 35.80% |
| ilayakreb vs Miary Zo | 29–33 | 46.77% |
| ilayakreb vs Anna | 31–27 | 53.45% |
| ilayakreb vs Panda | 24–24 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.