| Gregd1000 vs Hwoarang | 240–211 | 53.22% |
| Gregd1000 vs King | 254–186 | 57.73% |
| Gregd1000 vs Bryan | 229–195 | 54.01% |
| Gregd1000 vs Jin | 187–216 | 46.40% |
| Gregd1000 vs Kazuya | 209–192 | 52.12% |
| Gregd1000 vs Law | 202–174 | 53.72% |
| Gregd1000 vs Steve | 183–150 | 54.95% |
| Gregd1000 vs Reina | 146–170 | 46.20% |
| Gregd1000 vs Paul | 157–137 | 53.40% |
| Gregd1000 vs Dragunov | 125–144 | 46.47% |
| Gregd1000 vs Lars | 141–123 | 53.41% |
| Gregd1000 vs Yoshimitsu | 117–142 | 45.17% |
| Gregd1000 vs Lee | 118–125 | 48.56% |
| Gregd1000 vs Azucena | 110–129 | 46.03% |
| Gregd1000 vs Asuka | 98–130 | 42.98% |
| Gregd1000 vs Raven | 102–126 | 44.74% |
| Gregd1000 vs Jun | 93–130 | 41.70% |
| Gregd1000 vs Devil Jin | 103–115 | 47.25% |
| Gregd1000 vs Nina | 101–103 | 49.51% |
| Gregd1000 vs Leo | 86–112 | 43.43% |
| Gregd1000 vs Feng | 73–114 | 39.04% |
| Gregd1000 vs Victor | 108–77 | 58.38% |
| Gregd1000 vs Leroy | 83–83 | 50.00% |
| Gregd1000 vs Xiaoyu | 85–79 | 51.83% |
| Gregd1000 vs Lili | 67–92 | 42.14% |
| Gregd1000 vs Heihachi | 78–80 | 49.37% |
| Gregd1000 vs Lidia | 78–78 | 50.00% |
| Gregd1000 vs Alisa | 77–71 | 52.03% |
| Gregd1000 vs Eddy | 73–56 | 56.59% |
| Gregd1000 vs Jack-8 | 55–68 | 44.72% |
| Gregd1000 vs Claudio | 48–48 | 50.00% |
| Gregd1000 vs Kuma | 36–59 | 37.89% |
| Gregd1000 vs Shaheen | 29–62 | 31.87% |
| Gregd1000 vs Clive | 37–52 | 41.57% |
| Gregd1000 vs Fahkumram | 37–48 | 43.53% |
| Gregd1000 vs Anna | 43–40 | 51.81% |
| Gregd1000 vs Zafina | 39–38 | 50.65% |
| Gregd1000 vs Armor King | 23–42 | 35.38% |
| Gregd1000 vs Panda | 18–14 | 56.25% |
| Gregd1000 vs Miary Zo | 4–11 | 26.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.