| Seanytboy vs Kazuya | 223–221 | 50.23% |
| Seanytboy vs Bryan | 177–203 | 46.58% |
| Seanytboy vs Jin | 167–202 | 45.26% |
| Seanytboy vs King | 172–193 | 47.12% |
| Seanytboy vs Reina | 177–141 | 55.66% |
| Seanytboy vs Hwoarang | 123–168 | 42.27% |
| Seanytboy vs Heihachi | 130–141 | 47.97% |
| Seanytboy vs Lee | 123–140 | 46.77% |
| Seanytboy vs Steve | 122–130 | 48.41% |
| Seanytboy vs Law | 126–124 | 50.40% |
| Seanytboy vs Clive | 113–129 | 46.69% |
| Seanytboy vs Dragunov | 98–97 | 50.26% |
| Seanytboy vs Yoshimitsu | 86–106 | 44.79% |
| Seanytboy vs Paul | 72–118 | 37.89% |
| Seanytboy vs Lili | 86–104 | 45.26% |
| Seanytboy vs Victor | 87–91 | 48.88% |
| Seanytboy vs Devil Jin | 77–96 | 44.51% |
| Seanytboy vs Lars | 76–93 | 44.97% |
| Seanytboy vs Azucena | 79–90 | 46.75% |
| Seanytboy vs Asuka | 83–76 | 52.20% |
| Seanytboy vs Jun | 84–75 | 52.83% |
| Seanytboy vs Xiaoyu | 57–97 | 37.01% |
| Seanytboy vs Feng | 69–79 | 46.62% |
| Seanytboy vs Nina | 60–71 | 45.80% |
| Seanytboy vs Eddy | 52–74 | 41.27% |
| Seanytboy vs Leo | 60–62 | 49.18% |
| Seanytboy vs Raven | 55–54 | 50.46% |
| Seanytboy vs Alisa | 45–62 | 42.06% |
| Seanytboy vs Leroy | 47–58 | 44.76% |
| Seanytboy vs Jack-8 | 50–49 | 50.51% |
| Seanytboy vs Lidia | 49–41 | 54.44% |
| Seanytboy vs Claudio | 42–45 | 48.28% |
| Seanytboy vs Fahkumram | 42–42 | 50.00% |
| Seanytboy vs Kuma | 28–46 | 37.84% |
| Seanytboy vs Shaheen | 25–37 | 40.32% |
| Seanytboy vs Zafina | 21–35 | 37.50% |
| Seanytboy vs Armor King | 24–21 | 53.33% |
| Seanytboy vs Anna | 13–23 | 36.11% |
| Seanytboy vs Panda | 12–15 | 44.44% |
| Seanytboy vs Miary Zo | 3–9 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.